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PawnFactory should reference a prefab instead of sprite #15

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awilsoncs opened this issue Nov 10, 2022 · 0 comments
Open

PawnFactory should reference a prefab instead of sprite #15

awilsoncs opened this issue Nov 10, 2022 · 0 comments
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client-side This issue applies to the client side. enhancement New feature or request good first issue Good for newcomers

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@awilsoncs
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The PawnFactory currently directly references a sprite. However, by having the factory reference a prefab object, we can allow developers to use any pawn representation they like, including 3D models.

A/Cs

  • PawnFactory references a pair of (string, GameObject).

Consider moving the entire pawn into a prefab referenced in the pawn factory.

@awilsoncs awilsoncs added enhancement New feature or request good first issue Good for newcomers client-side This issue applies to the client side. labels Nov 10, 2022
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Labels
client-side This issue applies to the client side. enhancement New feature or request good first issue Good for newcomers
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