Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Implement optimal 2D background subtraction #197

Open
tepickering opened this issue Dec 1, 2023 · 1 comment
Open

Implement optimal 2D background subtraction #197

tepickering opened this issue Dec 1, 2023 · 1 comment

Comments

@tepickering
Copy link
Contributor

Algorithms exist to optimally subtract the sky background from 2D spectra that account for optical distortions and other effects. These effects create non-linear relations between spatial/wavelength coordinates and pixel-based detector coordinates. Careful mapping of these effects allow one to build a sky background model with sub-pixel resolution. One such method is described in Kelson (2003). That algorithm should be implemented in specreduce and possible updates explored.

@tepickering
Copy link
Contributor Author

#193 is the first iteration of this.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant