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Alpha masked materials? #5529

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UltraEngine opened this issue Apr 7, 2024 · 0 comments
Open

Alpha masked materials? #5529

UltraEngine opened this issue Apr 7, 2024 · 0 comments
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@UltraEngine
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Does assimp have a material key to indicate that alpha masking/discard should be used, rather than blending? glTF materials do have the AI_MATKEY_GLTF_ALPHAMODE key, which is set to "MASK" when alpha discard is to be used.

Is there another key that is more general-purpose, for use with FBX or other files?

@UltraEngine UltraEngine added the Bug Global flag to mark a deviation from expected behaviour label Apr 7, 2024
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