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Use of implementation in art project #26

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thomasp85 opened this issue Sep 14, 2021 · 10 comments
Open

Use of implementation in art project #26

thomasp85 opened this issue Sep 14, 2021 · 10 comments

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@thomasp85
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Hi

I'm a generative artist working on a series of work that require me to implement simplex noise in glsl. I've accepted that I probably wont do as good a job on that as you've already done, so I would like to use your implementation. However, the code of the final project is size-sensitive so I cannot include an MIT license text in it. Will you be ok with me using and modifying (to reduce size) your code for 2D simplex noise without the addition of this text? Since this is an art project that will likely generate sale of the final pieces I'm also very happy to donate a sum to a charity of your choice.

best
Thomas

@stegu
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stegu commented Sep 15, 2021 via email

@thomasp85
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Hi Stefan

I appreciate your response. I have no problem in including a link in the source code pointing to this. It was only the full MIT License text that would be prohibitively large. The project will include a long form discussion on the technicalities of the art in which I will surely acknowledge your work. If such a setup is fine with you it is also fine with me. However, if you or Ian prefers a special licensing agreement I'll also be happy to work with you on this. I'll be sure to send some funds towards FSF in your name when the project is released.

I'll also shoot you a mail about the other thing 🙂

Thanks for your time

Thomas

@unicomp21
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@stegu published yet?

@stegu
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stegu commented Sep 15, 2021 via email

@unicomp21
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@stegu published?

@stegu
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stegu commented Nov 2, 2021 via email

@unicomp21
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unicomp21 commented Nov 3, 2021 via email

@stegu
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stegu commented Nov 3, 2021 via email

@timmb
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timmb commented Apr 12, 2024

@stegu Is the implementation in psrdnoise2D.glsl the equivalent to the approach in your 2022 paper? ("Tiling Simplex Noise and Flow Noise in Two and Three Dimensions").

It has the same function name but the commit date is earlier than your above comments. Is there a glsl implementation of your 2022 approach available?

Thanks
Tim

@stegu
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stegu commented Apr 12, 2024 via email

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