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when run in forge createChild method in the VillagerEntity class wants the arguments in a different order than fabric has. I have tried switching the mixins around but nothing seems to work.
Don't use local capture (for this reason and others; they rely on the LVT being consistent and in the same order which is intrinsically brittle). Use mixinextra's @Local if you need a specific local https://github.com/LlamaLad7/MixinExtras/wiki/Local
Ok its fixed. Also when i try to launch this mod (the mod i made) on forge it loads normally but the Mixins won't work even though it works in the ide environment. it works in fabric tho
when run in forge createChild method in the VillagerEntity class wants the arguments in a different order than fabric has. I have tried switching the mixins around but nothing seems to work.
forge argument order:
void createChild(ServerWorld serverWorld, PassiveEntity passiveEntity, CallbackInfoReturnable<VillagerEntity> cir,double d,VillagerType villagerType,VillagerEntity Child)
Fabric argument order
void createChild(ServerWorld serverWorld, PassiveEntity passiveEntity, CallbackInfoReturnable<VillagerEntity> cir, VillagerType villagerType, double d, VillagerEntity Child)
Inject method it uses
@Inject(method = "createChild(Lnet/minecraft/server/world/ServerWorld;Lnet/minecraft/entity/passive/PassiveEntity;)Lnet/minecraft/entity/passive/VillagerEntity;", at = @At(value = "INVOKE", target = "Lnet/minecraft/entity/passive/VillagerEntity;initialize(Lnet/minecraft/world/ServerWorldAccess;Lnet/minecraft/world/LocalDifficulty;Lnet/minecraft/entity/SpawnReason;Lnet/minecraft/entity/EntityData;Lnet/minecraft/nbt/NbtCompound;)Lnet/minecraft/entity/EntityData;", shift = At.Shift.AFTER), locals = LocalCapture.CAPTURE_FAILHARD,cancellable = true)
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