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Power types #300

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dfighter1985 opened this issue Oct 13, 2012 · 4 comments
Open

Power types #300

dfighter1985 opened this issue Oct 13, 2012 · 4 comments

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@dfighter1985
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Since some ( all? ) vehicle power types seem to be missing from the DBC files, it's high time we implemented DB based power type settings.
So need to add new fields to creature_proto that will contain the power type and max power value of creatures.

@ghost ghost assigned dfighter1985 Oct 13, 2012
This was referenced Oct 13, 2012
@Lokenn
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Lokenn commented Oct 13, 2012

Yeap some missing, not all.

@Eatos
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Eatos commented Jan 20, 2013

D want me to implement it?

@dfighter1985
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@Eatos go ahead if you want to give it a try.

@Eatos
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Eatos commented Jan 30, 2013

D problem is i have done it but don't have clue how to create patch with that git thing.

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