You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
我已经确认现有的 Issues 与 FAQ 中没有相同 / 重复问题 (I have confirmed and searched that there are no similar problems in the historical issue and documents)
Environment (环境信息)
Server Version: 1.0.0 (Apache Release Version)
Backend: RocksDB x nodes, HDD or SSD
OS: xx CPUs, xx G RAM, Ubuntu 2x.x / CentOS 7.x
Data Size: xx vertices, xx edges
Your Question (问题描述)
Trying to understand how the Single Source Shortest Path API logic works within the repository in terms of memory, design pattern and its relation to the traverser API.
The Single Source Shortest Path (SSSP) API in HugeGraph, specifically through the SingleSourceShortestPathTraverser class, is designed for efficient shortest path computation from a single source vertex to all others. It leverages efficient data structures like LinkedHashMap for WeightedPaths and Set<Edge> for storing edges, optimizing memory usage while maintaining quick access and insertion order. The implementation also includes a mechanism to skip super nodes based on a specified skipDegree, reducing memory footprint by avoiding traversal of high-degree nodes.
The SSSP algorithm is part of the broader traverser API, extending the HugeTraverser class to utilize common graph traversal functionalities. This ensures seamless integration and leverages the framework's capabilities for vertex and edge loading. The design patterns observed include the Traverser pattern for systematic exploration and the Decorator pattern for extending node functionalities.
Performance-wise, while the implementation does not directly address backend specifics like RocksDB or storage media (HDD vs. SSD), the efficiency of RocksDB, especially on SSDs, would contribute positively to the traversal speed by reducing data access latency. The algorithm's memory management strategy involves algorithmic controls (parameters like max_degree, capacity, and limit) alongside Java's memory management through iterators and object scoping.
For more detailed insights, the source code of the SingleSourceShortestPathTraverser and SingleSourceShortestPathAPI classes on GitHub provides a comprehensive look at the implementation and its integration with the HugeGraph framework.
This overview should give you a clearer understanding of the SSSP API's workings within HugeGraph, including its memory management, design patterns, and integration with the traverser API. If you have further questions or need more details, feel free to ask.
Problem Type (问题类型)
None
Before submit
Environment (环境信息)
Your Question (问题描述)
Trying to understand how the Single Source Shortest Path API logic works within the repository in terms of memory, design pattern and its relation to the traverser API.
Vertex/Edge example (问题点 / 边数据举例)
No response
Schema [VertexLabel, EdgeLabel, IndexLabel] (元数据结构)
No response
The text was updated successfully, but these errors were encountered: