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Wrong Coordinate Handling #1840

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gavinweng opened this issue Jun 23, 2023 · 1 comment
Open

Wrong Coordinate Handling #1840

gavinweng opened this issue Jun 23, 2023 · 1 comment

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@gavinweng
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gavinweng commented Jun 23, 2023

Why is x using y value?

downTime, eventTime, MotionEvent.ACTION_MOVE, coordinates[1], coordinates[1], 0);

Specifically the first coordinates[1] should be coordinates[0]

@ananci
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ananci commented Jun 26, 2023

Great catch, I'm working on a fix to this. This method is deprecated in favor of obtainMovement(MotionEvent, long, float[]) in the event you need to make something work immediately.

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