/
AsyncObservableCollection.cs
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/
AsyncObservableCollection.cs
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using System.Collections.Generic;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.ComponentModel;
using System.Threading;
namespace NotEdible
{
public class AsyncObservableCollection<T> : ObservableCollection<T>
{
private SynchronizationContext _synchronizationContext = SynchronizationContext.Current;
public AsyncObservableCollection()
{
}
public AsyncObservableCollection(IEnumerable<T> list)
: base(list)
{
}
protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
{
if (SynchronizationContext.Current == _synchronizationContext)
{
// Execute the CollectionChanged event on the current thread
RaiseCollectionChanged(e);
}
else
{
// Post the CollectionChanged event on the creator thread
_synchronizationContext.Post(RaiseCollectionChanged, e);
}
}
private void RaiseCollectionChanged(object param)
{
// We are in the creator thread, call the base implementation directly
base.OnCollectionChanged((NotifyCollectionChangedEventArgs)param);
}
protected override void OnPropertyChanged(PropertyChangedEventArgs e)
{
if (SynchronizationContext.Current == _synchronizationContext)
{
// Execute the PropertyChanged event on the current thread
RaisePropertyChanged(e);
}
else
{
// Post the PropertyChanged event on the creator thread
_synchronizationContext.Post(RaisePropertyChanged, e);
}
}
private void RaisePropertyChanged(object param)
{
// We are in the creator thread, call the base implementation directly
base.OnPropertyChanged((PropertyChangedEventArgs)param);
}
}
}