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This repository has been archived by the owner on May 24, 2022. It is now read-only.

Releases: acemod/ACEX

Version 3.5.4

01 Jul 17:06
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Requires ACE3 version 3.13.3 or later.

Change Log Summary

FIXED:

  • Fortify - Fix legacy module support (#243)

TRANSLATIONS:

  • Translations - Polish (#245)
  • Translations - Russian (#244)

Version 3.5.3

30 Jun 14:27
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Requires ACE3 version 3.13.0 or later.

Change Log Summary

FIXED:

  • Sitting - Fix interaction condition (#234)

IMPROVED:

  • Fortify - Make module dynamically check config for presets (#238)
  • Field rations - Add inventory context menu action (#229)

CHANGED:

  • Killtracker - Add localized entries (#231)

TRANSLATIONS:

  • Add missing Polish translations (#239)
  • Translations - German (#208)
  • Killtracker - Add localized entries (#231)
  • Translations - Russian (#235)

Version 3.5.2

22 Apr 14:30
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Requires ACE3 version 3.13.0 or later.

Change Log Summary

FIXED:

  • Field Rations - Fix for changes to ace_medical (#230)
  • Field Rations - Fix Thirst Quenched coefficient not effecting Water Sources (#228)
  • Kill Tracker - Fix reported unit type (#227)
  • Intel Items - Fix addIntel magazine locality (#225)

Version 3.5.1

09 Mar 16:09
02b0046
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Requires ACE3 version 3.13.0 or later.

Change Log Summary

ADDED:

  • Intel Items - Add function to add item to unit with data (#203)
  • Field Rations - Add ability to drink from source (#204)

FIXED:

  • Field Rations - Fix interaction position for moving objects (#221)
  • Fortify - Fix interaction overlapping remove object interaction (#212)
  • Field Rations - Fix changing HUD type while HUD is shown (#205)

IMPROVED:

  • Field Rations - Add missing interaction offsets (#220)
  • Fortify - Add green presets to setup module (#217)
  • Fortify - Display cost of item at start of interaction text (#207)
  • Field Rations - Disable for virtual units, Hide HUD in feature cameras (#206)
  • Kill Tracker - Support custom AI names (#211)

Version 3.5.0

01 Jan 19:41
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Requires ACE Version 3.13.0 (Medical Rewrite) or later.

Change Log Summary

ADDED:

  • Intel Items - Documents, Photos, Notepad (#11)

FIXED:

  • Fortify - Fix ability to get negative budget (#186)
  • Fortify - Fix cost equals budget (#184)
  • Sitting - Add missing param to seat distance check (#179)

CHANGED:

  • KillTracker - Rework for medRewrite (#189)
  • Use CBA Versioning System properly (#190)
  • Traditional Chinese translations (#199, #202)
  • Japanese translations (#201)
  • Chinese translations (#197)
  • Russian translations (#191)

Version 3.5.0 RC1 - Medical Rewrite

18 Dec 22:28
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Pre-release

Requires ACE Version 3.13.0 Release Candidate 1.

Compatibility for Release Candidate of the ACE3 Medical Rewrite!

Change Log will be posted with the full release.

Version 3.4.2

14 Mar 18:24
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Requires ACE Version 3.12.3 or later.

Change Log Summary

ADDED:

  • Field Rations - Add P3Ds From Config (#170)
  • Field Rations - Add setting to control effect on advanced fatigue (#167)
  • Field Rations - Add water supply 3DEN attribute (#164)
  • Field Rations - Add settings to scale thirst/hunger restored (#160)
  • Field Rations - Add CBA events for consuming items and refiling bottles (#159)

FIXED:

  • Headless - Add naked unit bug workaround (#163)

CHANGED:

  • Polish translation of Field Rations, Fortify and Headless. (#161)
  • Update Japanese translation. (#177)
  • Volume - Enable compile cache for acex_volume (#169)

Version 3.4.1

04 Dec 17:12
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Requires ACE Version 3.12.3 or later.

Change Log Summary

FIXED:

  • Field Rations - Fix terrain objects acting as water sources (#152)
  • Field Rations - Fix no model for water pumps and add action offset (#153)

CHANGED:

  • Fortify - Use uniqueItems common function (#157)
  • Field Rations - Increased max possible setting value for survival times (#156)
  • Field Rations - Decrease refill action distance (#154)
  • Update Japanese translations (#147)

Version 3.4.0

28 Nov 17:20
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Requires ACE Version 3.12.3 or later.

Change Log Summary

ADDED:

  • Field Rations (#114)
  • Multi Player Sitting (rework #122) (#144)

FIXED:

  • Headless - Fix end mission not respecting virtual curators (#145)
  • View Restriction - Replace deprecated function call (#142)
  • Headless - Fix 3den default value (#141)
  • Fix error line numbers being wrong (#139)
  • View Restriction - Fix preserve view for vehicles with GUNNER view only (#138)

Version 3.3.1

09 Aug 15:57
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Requires ACE Version 3.12.3 or later.

Change Log Summary

ADDED:

  • Kill Tracker - Add "Total Kills: " to top of output (#126)
  • Fortify - Add setting for hint display on budget update (#123)
  • Fortify - Allow custom deploy handlers (#124)
  • Fortify - Add module to limit build locations (#115)
  • Fortify - Add events when creating / deleting objects (#110)
  • View Restriction - Add setting to preserve view for vehicle types (#107)
  • Add Chinese translations (#109, #129)
  • Add Japanese translations (#98, #128, #135)
  • Add Korean translations (#102)

CHANGED:

  • Hide setting modules (#134)
  • Fortify - Improve deploy handlers check (#131)
  • Fortify - Require tool to remove objects (#117)
  • Fortify - Verify classnames exist (#100)
  • Sitting - Remove redundant run at settings init (#108)

FIXED:

  • Headless - Add missing preStart event handler (#132)
  • Fortify - Fix budget hint showing for all sides with tool setting (#133)