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Editor becomes slow when BytesPerLine is increased (say to 32) #125

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drventure opened this issue Jul 21, 2022 · 4 comments
Open

Editor becomes slow when BytesPerLine is increased (say to 32) #125

drventure opened this issue Jul 21, 2022 · 4 comments

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@drventure
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Describe the bug
I set the BytesPerLine to something larger, say 32 or 48 (because in my case, I'd like the full width of the window to be taken up by bytes, not a fixed #.

When I do that, and have a larger number of rows (say 20-40), the editor becomes extremely slow. Just using the arrows to move is even sluggish.

To Reproduce

  1. Set BytesPerLine to 32
  2. Set the editor to be docked in a window full screen
  3. Run and just navigate around

Expected behavior
Nav should happen at normal speed.

Screenshots

Desktop (please complete the following information):

  • Win 10
  • NA
  • Latest off Github
@abbaye
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abbaye commented Jul 21, 2022

Hello,

Yes I need to update the refresh rate but I have not the time right now (I'm working as 50-60 by week until the end of the year)

If you can, you can work on this and post a pull request 😃

@drventure
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Hey there.
Thanks for the response!

I might do that. Would you be able to maybe point me in the right direction (a code file or function name... something like that?)

Darin

@abbaye
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abbaye commented Jul 21, 2022

Check all update methods in HexaEditor.cs

@drventure
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drventure commented Jul 22, 2022 via email

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