Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

F-15 UVMap issues #146

Open
Zaretto opened this issue Jun 22, 2021 · 1 comment
Open

F-15 UVMap issues #146

Zaretto opened this issue Jun 22, 2021 · 1 comment

Comments

@Zaretto
Copy link
Owner

Zaretto commented Jun 22, 2021

Reported by Salmon#3733

The main issue is with the vertical tails in the uv map they are different sizes.

The two sides of the tail looks different and imo looks pretty bad. so making liveries on it i find it to be rather annoying as i cant get the two sides of the tail equal or near equal.

There are few problems with the cft as well. the logos get squashed or something.

The side fuselage is not equal; it seems one side is more ahead of one another as seen in the picture with the star of david compared to the location of the formation light. maybe the png is wrong? anyhow its not symetrical

image

@SammySkycrafts
Copy link

Just adding to this issue -

  • I have noticed the "Base" tails are also completely different sizes, as seen in the below screenshot.
    image

There also appears to be an issue with layering. There seems to be separate parts are within the same layer. I have very badly annotated in green what is in the same layer.
image

If you need any more info feel free to message me on Discord.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants