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First, I tested the rotation algorithm. See the picture upside, the meshes rotated around the center point (2.0, 1.0) .
That indicated the rotation algorithm is corrected.
But when I implemented this rotation algorithm into levelset confinement, the simulation crashed with particles fly away. See the pictures below:
I don't know if this problem is due to the fact that I haven't calculated the viscous force around the solid.
The text was updated successfully, but these errors were encountered:
First, I tested the rotation algorithm. See the picture upside, the meshes rotated around the center point (2.0, 1.0) .
That indicated the rotation algorithm is corrected.
But when I implemented this rotation algorithm into levelset confinement, the simulation crashed with particles fly away. See the pictures below:
I don't know if this problem is due to the fact that I haven't calculated the viscous force around the solid.
The text was updated successfully, but these errors were encountered: