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@GF-Huang aahh, I understand what you want, and this has been a feature I've not yet implemented. I've wanted to implement a property such as xf:Animations.HideOnFaded="True", which when an element reaches an Opacity of 0 (and vice-vrsa), I would essentially set IsHitTestVisible="False" and maybe even set Visibility like you mention here. I hope I can eventually achieve it because there are some scenarios that it can be useful, and yours is one of them. I'm currently working on a version to bump the nuget packages for Uno.
What I want to do?
Visibility
toVisible
beforeFadeIn
.Visibility
toCollapsed
afterFadeOut
.In vanilla way, it looks like this:
Effect:
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