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Dynamic text tooltip is too long #2824

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Nightwarden24 opened this issue Dec 16, 2020 · 2 comments
Open

Dynamic text tooltip is too long #2824

Nightwarden24 opened this issue Dec 16, 2020 · 2 comments
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🎨 Feature Request This is a request for a new feature, or an expansion of an existing feature.

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@Nightwarden24
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Dynamic text tooltip is too long. There are situations when it doesn't fit and extends beyound screen. Especially if you use more than 2-3 triggers.

Example: Resolution is 1920x1080 (full HD); UIscale is not used.

From my point of view, the tooltip has a maximum length when selecting Aura or Character Stats as a trigger. In these cases, a description already occupies more than 70% of screen height.

Create 2 Aura triggers with "all" options, and the tooltip no longer fits on the screen.

Situation is slightly worse in Russian locale (more space is required).


Possible solution to the issue is using a separate pop-up window.

@Nightwarden24 Nightwarden24 added the 🎨 Feature Request This is a request for a new feature, or an expansion of an existing feature. label Dec 16, 2020
@github-actions github-actions bot added the ⏱ Awaiting Response This ticket hasn't been triaged yet. label Dec 16, 2020
@mrbuds
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mrbuds commented Mar 11, 2021

AceGUI / AceConfigDialog doesn't have an option for scrollable tooltip on editbox widget, adding the option doesn't seem to be trivial

@InfusOnWoW
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Well, the tooltip is also a rather stupid interface. You can't see the tooltip while typing, which was fine when there were just 4 text options, but nowadays it doesn't really work.

I think making it appear to the right, in the same way as the snippets could work.

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