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Cannot include plugin 'Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86/assimp.dll' (Key: assimp.dll;None) since plugin with the same name and architecture was already added #212

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QingnanZhong opened this issue Nov 28, 2022 · 3 comments

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@QingnanZhong
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Describe the bug
I got some errors when I export Andorid package.

Exception: Cannot include plugin 'Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86/assimp.dll' (Key: assimp.dll;None) since plugin with the same name and architecture was already added ('Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86_64/assimp.dll (Architecture: None)').
UnityEditor.Android.AndroidBuildPostprocessor.CollectPlugin (System.String path, Unity.Android.Types.AndroidArchitecture architecture, System.Collections.Generic.Dictionary

What shoud I do?

@patricia241
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I have the same error.

@venkataprasad-git
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venkataprasad-git commented Jun 14, 2023

delete Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86/assimp.dll and assimp.dll.meta it works

@RMichaelSwan
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delete Packages/com.unity.robotics.urdf-importer/Runtime/UnityMeshImporter/Plugins/AssimpNet/Native/win/x86/assimp.dll and assimp.dll.meta it works

Why does this work? Is the library basically being detected twice because we build for a different target than the current platform?

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4 participants