Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Unable to Identify Stacked Ghost Bodies #502

Open
CustomStats opened this issue Jun 30, 2021 · 1 comment
Open

Unable to Identify Stacked Ghost Bodies #502

CustomStats opened this issue Jun 30, 2021 · 1 comment

Comments

@CustomStats
Copy link
Contributor

With ttt_spawn_type 2, if the bodies are too close to one another, you will not be able to identify either of them. Pictures below will show multiple instances of this. Not too sure if there's a great solution to something like this but has happened on multiple occasions now so wanted to see if there's anything that could be done to help prevent this from happening.

https://imgur.com/a/BGDxRRU#vucPmBj
https://www.youtube.com/watch?v=HYSzJN2H3gU

@c0rp3n
Copy link
Member

c0rp3n commented Jun 30, 2021

It should still be possible with current method, but should be able to make it easier though, shall look into it.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Development

No branches or pull requests

2 participants