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It is required to implement a system that changes the state of mobs on the move, depending on whether they can stand with their feet on the ground or not.
Since the problem is large-scale and the dragons do not behave adequately, and in principle any NPCs in the game world. Having done this, many issues will be solved
Expected behaviour
Any flying NPC must understand that they are on the ground and turn off the flight phase
Steps to reproduce the problem
When attacked by any flying NPC, it falls into the ground.
As adding extra flag CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE worked for Sindragosa boss it doesn't seem to work properly for her pre trash drakes: Rimefang & Spinestalker: 7a3eafb so in the future we might to revert this when a better core approach will be added.
Description
It is required to implement a system that changes the state of mobs on the move, depending on whether they can stand with their feet on the ground or not.
Since the problem is large-scale and the dragons do not behave adequately, and in principle any NPCs in the game world. Having done this, many issues will be solved
Expected behaviour
Any flying NPC must understand that they are on the ground and turn off the flight phase
Steps to reproduce the problem
When attacked by any flying NPC, it falls into the ground.
Branch
3.3.5
TC rev. hash/commit
7a4674c
Operating system
Win Server 2022
Custom changes
No
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