Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

LaserUpdate particles do not play on frame 1 #2354

Open
xezon opened this issue Sep 12, 2023 · 0 comments
Open

LaserUpdate particles do not play on frame 1 #2354

xezon opened this issue Sep 12, 2023 · 0 comments
Labels
Bug Something is not working right Executable Is game code related Minor Severity: Minor < Major < Critical < Blocker

Comments

@xezon
Copy link
Collaborator

xezon commented Sep 12, 2023

The Avenger laser flares will not play on frame 1, but on frame 2 only. This means they will always be offset by 1 frame, which is noticeable when the unit moves.

This also happens with other laser weapons, such as the Laser Crusader Tank.

Object AvengerLaserBeam
  ClientUpdate = LaserUpdate ModuleTag_07
    MuzzleParticleSystem = PaladinPointDefenseLaserFlare
    TargetParticleSystem = AvengerStarburst
  End
  ...
End

ParticleSystem PaladinPointDefenseLaserFlare
  Lifetime = 2.00 2.00
  ...
End
@xezon xezon added Bug Something is not working right Minor Severity: Minor < Major < Critical < Blocker Executable Is game code related labels Sep 12, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Bug Something is not working right Executable Is game code related Minor Severity: Minor < Major < Critical < Blocker
Projects
None yet
Development

No branches or pull requests

1 participant