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Parachuting to Standing transition animations may be skipped #2288

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commy2 opened this issue Aug 25, 2023 · 0 comments
Open

Parachuting to Standing transition animations may be skipped #2288

commy2 opened this issue Aug 25, 2023 · 0 comments
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commy2 commented Aug 25, 2023

In case the freefalling -> parachuting (F2P) transition takes longer than the fall, PARACHUTING state will never be reached (unit will remain in F2P for entire fall). Thus, parachuting -> standing (P2S) transition will never be played. The unit will immediately stand on the ground.

Solution is (probably) to manually speed up very long F2P transitions, so that P2S will always* be played.

* unless the fall is cut short by very rough terrain.

@commy2 commy2 added the Task A task for someone to work on label Aug 25, 2023
@commy2 commy2 self-assigned this Aug 25, 2023
@xezon xezon changed the title Parachuting -> Standing transition animations may be skipped Parachuting to Standing transition animations may be skipped Aug 25, 2023
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