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A sample application demonstrating how to build a LibGDX Android game that runs on touchscreen devices and FireTV (build a single apk that runs on all platforms).

To simulate various device types on desktop, edit DesktopLauncher and set the isAmazonDevice() and isAmazonFireTVDevice() return values as required.

Open source and available on GitHub.

Read about the motivation behind this project here.

Companion tutorial coming soon - keep an eye on http://blog.theinvader360.com

Get complete versions of the game (Greedy Caterpillar) here: