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[Bug]: Multiple rendering bugs #271

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IVsniper opened this issue Oct 16, 2023 · 11 comments
Open
1 task done

[Bug]: Multiple rendering bugs #271

IVsniper opened this issue Oct 16, 2023 · 11 comments
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Bug A feature of the mod doesn't work properly, causes a crash, etc. In Progress An issue which is currently in the works. Needs Investigation The issue requires checking or experimentation.

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@IVsniper
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IVsniper commented Oct 16, 2023

Initial Check

  • I have checked the existing issues and this one is not a duplicate

Category

馃Rendering

Description

Multiple rendering bugs, including:

  • Missing ropes in skycart/skycrate
  • Missing texture of fluid inserter in hands and inventry (In world it does exist)
  • Heavy chemthrower projectiles are super-white
  • Missing paker gui (resulted crash)
  • Error in the manual (resulted crash)

Side

Client

Reproduction

  • Chemthrower:
  1. Build Heavy Chemthrower
  2. Make it target anything
  3. Projectiles are existing, but are white (also not dealing damage ([BUG] Heavy Chemthrower not dealing damage聽#264))
  • Skycart/Skycrate:
  1. Build Skycart/Skycrate
  2. Try to connect post(S) with station
  3. Rope isn't here
  • Packer:
  1. Build packer
  2. Open it
  3. Game crashes refferencing in the error packer's gui
  • Manual:
  1. Open IE manual
  2. Open Warfare --> Casing pouch
  3. Game crashes with (Error: java.lang.IllegalAccessError: tried to access field net.minecraft.nbt.NBTTagList.field_74747_a from class pl.pabilo8.immersiveintelligence.common.util.easynbt.EasyNBT)

Expected Behaviour

Everything to work fine and no crashes ^^

Logs

https://mclo.gs/qubnMqO / https://mclo.gs/PgYYXPt <-- Everything up to packer || Manual crash --> https://mclo.gs/JNj4O8h / https://mclo.gs/kCXcGal

Other Evidence

image
image2

Operating System

Windows 10 or newer

Minecraft Version

1.12.2

Immersive Intelligence Version

0.3.0 (Recent Dev Build)

Immersive Engineering Version

0.98

@IVsniper IVsniper added the Bug A feature of the mod doesn't work properly, causes a crash, etc. label Oct 16, 2023
@VDeltaGabriel VDeltaGabriel self-assigned this Oct 16, 2023
@IVsniper
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IVsniper commented Oct 16, 2023

Update:

  • A lot more of manual pages are causing easynbt crash
  • Scanning conveyor textures are bugged
    image
  • Redstone-Data interface texture is misplaced
    image2
  • Sawmill blade texture is missing (all blades) (not critical)
    image3
  • Coagulator fluids textures are bugged (not critical)
    image4
  • Fluid inserter missing textures in inventory and in hand (in world it has one) (not critical)
    imagee
  • Arithmetic-logic machines also lack some textures for circuit boards (not critical)
    image5
    Full list:
  • Type conversion circuit
  • Cryptograpgher circuit
  • Map orientation circuits
  • Fluidstack operations circuit
  • Vector arithmetic circuit
  • Logic circuit
  • Text processor circuit
  • Array operations circuit
  • Arithmetic circuit
  • Comparator circuit

@LeKripiY
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LeKripiY commented Oct 19, 2023

Update :

  • Electrolyzer model and hammering block are wrong
    image
  • Wrong Block Forming for Aluminium Chain Fence gate multiblock (can't form on neither of the side with the pink block)
    image

@IVsniper
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IVsniper commented Oct 19, 2023

Thank you for adding this, i wasn't able to add Electrolyzer to the issue since i couldn't form it, thought it was disabled (like vehicle workshop). And about Aluminium Chain Fence, i don't really know what you're talking about, if you don't mind, could you explain me about it in the discord (Just curious). Thank you again

@Pabilo8 Pabilo8 assigned Pabilo8 and unassigned VDeltaGabriel Oct 23, 2023
@IVsniper
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Latest build update:
Every issue except the scanning conveyor is still active. Scanning conveyor got new model, but it still is misplaced:
image
Also precision assembles is missing animations:
https://github.com/Team-Immersive-Intelligence/ImmersiveIntelligence/assets/45400200/e3f2e264-9cf0-4491-a04e-56abb33fb96d

@Pabilo8 Pabilo8 added the In Progress An issue which is currently in the works. label Oct 30, 2023
@Pabilo8 Pabilo8 added this to the Factory Refurbishment (0.3.0) milestone Oct 30, 2023
@Pabilo8
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Pabilo8 commented Oct 30, 2023

Electrolyzer should be fixed in current dev build already, please re-check if you can form it.
Casing pouch's GUI should work too, please check it as well.
Scanning conveyor's rotation will be fixed soon.

@Pabilo8
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Pabilo8 commented Oct 30, 2023

Also please check the aluminium fence gate, it works fine in-dev, but not sure about normal game.

@Pabilo8 Pabilo8 added the Needs Investigation The issue requires checking or experimentation. label Oct 30, 2023
@IVsniper
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IVsniper commented Oct 30, 2023

Ah yes, sorry.

  • The electrolyzer is ok now.
  • Casing pouch gui is ok (manual is crsahing when opening 2nd page of the pouch) (https://mclo.gs/xbIO5bd)
  • Packer gui is still broken. (crashes)
  • Chain fence gate not fixed

@IVsniper
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As of "Curseforge 0.3.0" build:

  • Packer was fixed
  • Redstone-data Interface was fixed
  • Electrolyzer was fixed
  • Scanning conveyor was fixed
  • Fluid inserter was fixed
  • Sawmill was fixed

@IVsniper
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As of "Curseforge 0.3.0" build:
Still present issues:

@LeKripiY
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Hello, Everything said by IVsniper is true, although I can't seem to get the coagulator working so I can't test it.
And the Aluminum chain fence gate is still missing one block activation, to clarify, if you have immersive petroleum installed, when you place it using the projector [Without rotating, so initial rotation] it is the block on the back right side:
image

@IVsniper
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Thx for telling. Most likely i'll make a 2.0 version of this post, because this one is messy rn

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Labels
Bug A feature of the mod doesn't work properly, causes a crash, etc. In Progress An issue which is currently in the works. Needs Investigation The issue requires checking or experimentation.
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