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SavePrybist_build_log.html
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SavePrybist_build_log.html
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<html>
<head>
<title>SavePrybist build log</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /></head>
<body>
<tt>
Build started on: <u>07-05-2018 at 19:46.30</u><br />
Build ended on: <u>07-05-2018 at 19:46.45</u><p />
<b>-------------- Build: Debug in SavePrybist (compiler: GNU GCC Compiler)---------------</b><br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\AlienScoutEntity.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\AlienScoutEntity.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\BossEntity.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\BossEntity.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\BulletEntity.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\BulletEntity.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Button.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Button.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\CheckpointEntity.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\CheckpointEntity.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Audio.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Audio.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Game.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Game.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Game.cpp: In member function 'virtual bool Game::init()':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Game.cpp:99:46: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
return initSystem("Game", 800, 600, false);<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\GameState.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\GameState.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Graphics.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Graphics.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Image.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Image.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Input.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Input.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Map.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Map.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\MapNode.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\MapNode.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Music.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Music.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\OutlineFont.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\OutlineFont.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\RasterFont.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\RasterFont.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\RasterFont.cpp: In member function 'void RasterFont::draw(char*, int, int, Graphics*)':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\RasterFont.cpp:20:22: warning: comparison between signed and unsigned integer expressions [-Wsign-compare]</font><br />
for(int i = 0; i < strlen(text); i++)<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Rectangle.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Rectangle.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Scene.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Scene.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Scene.cpp: In member function 'void Scene::removeNode(SceneNode*)':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Scene.cpp:25:16: warning: deleting object of polymorphic class type 'SceneNode' which has non-virtual destructor might cause undefined behaviour [-Wdelete-non-virtual-dtor]</font><br />
delete n;<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\SceneNode.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\SceneNode.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Sound.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Sound.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\Sprite.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Sprite.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Core\StateManager.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\StateManager.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\CreditsState.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\CreditsState.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\CreditsState.cpp: In member function 'bool CreditsState::init(Input*)':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\CreditsState.cpp:7:69: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!backgroundImage.load("graphics/menus/credits/background.bmp"))<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\DifficultyMenuState.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\DifficultyMenuState.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\DifficultyMenuState.cpp: In member function 'bool DifficultyMenuState::init(Input*)':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\DifficultyMenuState.cpp:7:69: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!backgroundImage.load("graphics/menus/credits/background.bmp"))<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\EntityFactory.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp: In member function 'bool EntityFactory::init()':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp:15:72: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!alienScoutImage.load("graphics/sprites/jellyfish.bmp", 196, 256))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp:20:51: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!bossImage.load("graphics/sprites/boss.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp:25:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!bulletImage.load("graphics/sprites/bullets.bmp", 25, 25))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp:30:63: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!checkpointImage.load("graphics/sprites/checkpoint.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp:35:69: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!explosionImage.load("graphics/sprites/explosion.bmp", 50, 50))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp:40:80: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!explosionSmallImage.load("graphics/sprites/explosion_small.bmp", 24, 24))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp:45:68: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!playerImage.load("graphics/sprites/diverR06.bmp", 256, 108 ))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp:50:54: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!explosionSound.load("audio/sfx/explosion.wav"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp:55:48: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!bulletSound.load("audio/sfx/bullet.wav"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\EntityFactory.cpp:60:71: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!bossBulletImage.load("graphics/sprites/bossBullet.bmp", 25, 25)) {<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\ExplosionEntity.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\ExplosionEntity.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\GameEndingState.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\GameEndingState.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\GameEndingState.cpp: In member function 'bool GameEndingState::init(GameState*, Input*)':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\GameEndingState.cpp:8:78: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!mainMenuButtonImage.load("graphics/menus/ending/main_menu_button.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\GameEndingState.cpp:11:68: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!backgroundImage.load("graphics/menus/ending/background.bmp"))<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\GameOverState.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\GameOverState.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\GameOverState.cpp: In member function 'bool GameOverState::init(GameState*, Input*)':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\GameOverState.cpp:8:80: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!mainMenuButtonImage.load("graphics/menus/gameover/main_menu_button.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\GameOverState.cpp:11:64: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!overlayImage.load("graphics/menus/gameover/overlay.bmp"))<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Level.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Level.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\main.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\main.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\MainMenuState.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp: In member function 'bool MainMenuState::init(Input*, Audio*, Game*, RunState*)':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp:10:61: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!background.load("graphics/menus/main/background.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp:15:74: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!startButtonImage.load("graphics/menus/main/start_game_button.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp:20:73: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!creditsButtonImage.load("graphics/menus/main/credits_button.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp:25:67: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!exitButtonImage.load("graphics/menus/main/exit_button.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp:30:68: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!easyButtonImage.load("graphics/menus/main/easy_button.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp:35:72: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!mediumButtonImage.load("graphics/menus/main/medium_button.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp:40:68: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!hardButtonImage.load("graphics/menus/main/hard_button.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp:45:41: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!song.load("audio/music/menu.mp3"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\MainMenuState.cpp:50:66: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!difficultyImage.load("graphics/menus/main/difficulty.bmp")) {<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\PauseState.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\PauseState.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\PauseState.cpp: In member function 'bool PauseState::init(GameState*, Input*)':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\PauseState.cpp:8:76: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!continueButtonImage.load("graphics/menus/pause/continue_button.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\PauseState.cpp:11:68: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!exitButtonImage.load("graphics/menus/pause/exit_button.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\PauseState.cpp:14:61: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!overlayImage.load("graphics/menus/pause/overlay.bmp"))<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Player.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Player.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Player.cpp: In member function 'bool Player::init()':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\Player.cpp:10:62: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!lifeCounterImage.load("graphics/sprites/playerhp.bmp"))<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\PlayerEntity.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\PlayerEntity.o<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\PrybistGame.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\PrybistGame.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\PrybistGame.cpp: In member function 'virtual bool PrybistGame::init()':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\PrybistGame.cpp:5:70: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!initSystem("Save Prybist", SCREEN_WIDTH, SCREEN_HEIGHT, false))<br />
^<br />
mingw32-g++.exe -Wall -g -std=c++11 -IC:\SDL-1.2.15\include -c C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\RunState.cpp -o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\RunState.o<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\RunState.cpp: In member function 'bool RunState::loadFiles()':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\RunState.cpp:51:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!background1.load("graphics/backgrounds/stars1.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\RunState.cpp:56:59: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!background2.load("graphics/backgrounds/stars2.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\RunState.cpp:61:58: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!background3.load("graphics/backgrounds/space.bmp"))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\RunState.cpp:66:45: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!song.load("audio/music/gamesong.mp3"))<br />
^<br />
C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\RunState.cpp: In member function 'bool RunState::setDifficulty(int)':<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\RunState.cpp:137:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!level.load("levels/level1.txt", &factory))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\RunState.cpp:142:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!level.load("levels/level2.txt", &factory))<br />
^<br />
<font color="#0000ff">C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\RunState.cpp:147:53: warning: deprecated conversion from string constant to 'char*' [-Wwrite-strings]</font><br />
if(!level.load("levels/level3.txt", &factory))<br />
^<br />
mingw32-g++.exe -LC:\SDL-1.2.15\lib -o SavePrybist.exe C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\AlienScoutEntity.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\BossEntity.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\BulletEntity.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Button.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\CheckpointEntity.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Audio.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Game.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\GameState.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Graphics.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Image.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Input.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Map.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\MapNode.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Music.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\OutlineFont.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\RasterFont.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Rectangle.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Scene.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\SceneNode.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Sound.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\Sprite.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Core\StateManager.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\CreditsState.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\DifficultyMenuState.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\EntityFactory.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\ExplosionEntity.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\GameEndingState.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\GameOverState.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Level.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\main.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\MainMenuState.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\PauseState.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\Player.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\PlayerEntity.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\PrybistGame.o C:\Users\Tonessa\Documents\HodgesUniversity\GameDev\SavePrybist\.objs\RunState.o -lmingw32 -lSDLmain -lSDL -lSDL_ttf -lSDL_image -lSDL_mixer<br />
Output file is SavePrybist.exe with size 1.90 MB<br />
<font color="#0000ff">Process terminated with status 0 (0 minute(s), 14 second(s))</font><br />
<font color="#0000ff">0 error(s), 40 warning(s) (0 minute(s), 14 second(s))</font><br />
</tt>
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