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Particle Emitters #180

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9 tasks
Syncaidius opened this issue Mar 5, 2023 · 0 comments
Open
9 tasks

Particle Emitters #180

Syncaidius opened this issue Mar 5, 2023 · 0 comments
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graphics A render-related issue renderer An issue relating to the render pipeline
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@Syncaidius
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Syncaidius commented Mar 5, 2023

  • Add ParticleEmitterComponent
    • Support for point-based particles. SpriteBatcher already uses point-based rendering
    • Support for mesh-based particles using hardware instancing
    • Support for GPU-based particle emitters
  • Add ParticleEffectorComponent - Affects how particles behave for any emitters on the same parent object
    • ParticleGravityEffector - Applies a force to particles in one direction only
    • ParticleWindEffector - Applies wind-like currents to particles
    • ParticleSphereEffector - Applies a spherical force to particles. A negative force will repulse particles
  • Add ParticleColliderComponent - Provides collision/bounds for particles. Available options are:
    • Shape - The shape or mesh that will provide collision
    • Mode - Available modes are:
      • Collider - Acts as an obstacle for particles
      • Container - Acts as a container for particles. Any particles inside the collider will be contained inside the shape/mesh
@Syncaidius Syncaidius added graphics A render-related issue renderer An issue relating to the render pipeline labels Mar 5, 2023
@Syncaidius Syncaidius added this to the Release 0.8 - Dec23 milestone Mar 5, 2023
@Syncaidius Syncaidius modified the milestones: Release 0.8, Release 0.13 Dec 16, 2023
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Labels
graphics A render-related issue renderer An issue relating to the render pipeline
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