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Bepu does not target netstandard or UWP, so it does look like it won't work on HoloLens! Sounds like there could be a fork that might be netstandard, but that likely won't be hosted on NuGet. |
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@maluoi I read the note in the source about Solid.cs and the reference to bepu It said on the ReadMe page that it supports .NET 6. Do you have any knowledge whether this lib will work in HoloLens 2. Just checking before jumping on it?
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