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Investigate removing the custom window system and swapping to Godot 4 default window nodes #5014

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hhyyrylainen opened this issue Apr 10, 2024 · 1 comment

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@hhyyrylainen
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hhyyrylainen commented Apr 10, 2024

as those are hopefully fixed enough to no longer require any of the workarounds we needed in Godot 3 and made our own window system.

including the CustomDialog class.

@hhyyrylainen
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I'm marking this as high priority because if this is done then all game GUI will need to be re-checked and updated so this is better to do earlier than later when the GUI is already fixed.

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