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Guncon3 Emulation Mapping #15573

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magicray1028 opened this issue May 9, 2024 · 5 comments
Closed

Guncon3 Emulation Mapping #15573

magicray1028 opened this issue May 9, 2024 · 5 comments

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@magicray1028
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Quick summary

Need a device class for Guncon3 Emulation to map mouse clicks to bypass calibration screens

Details

Currently there is no way to bypass the calibration screens on Razing storm or time crisis 4 using guncon3 emulation with a gun4ir with 3 mouse buttons. Would it be possible to add a device class for Guncon3 so we can map it without interfering with pad controls?

@Florin9doi
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Please test with #15585

@Megamouse
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The real fix for mapping would be to add a config like most other emulated devices already have.

@Florin9doi
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Florin9doi commented May 14, 2024

The current solution should be enough for a single guncon3, which I understand is the case here.
A config like other emulated devices would only add proper button labels (C1,C2), but I don't think it has support to map raw mouse buttons for multiple emulated devices.

@Megamouse
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The issue is that no one understands what is mapped anyway.
So adding at least the pad buttons would probably be a good compromise.

@Megamouse
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This is already implemented

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