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How hard would it be to, using mca selector, merge 2 worlds together, overlapping their chunks, so to import chunks from world B into world A but if a chunk exists at the same position in both worlds, print to console that there is a merge conflict that I could manually resolve?
The text was updated successfully, but these errors were encountered:
How hard would it be to, using mca selector, merge 2 worlds together, overlapping their chunks, so to import chunks from world B into world A but if a chunk exists at the same position in both worlds, print to console that there is a merge conflict that I could manually resolve?
The text was updated successfully, but these errors were encountered: