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CustomMusic.md

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Custom music

From version 1.5 onwards you can use external MP3 files for the music in Ambermoon.

To do so, create a folder called "music" next to your Ambermoon.net executable. Then copy your MP3 files to this folder and rename the files 01.mp3, 02.mp3 and so on.

Each file number maps to a specific ingame song. The following list gives an overview.

ID Song name File name Ingame usage (example)
1 Who Said Hi Ho 01.mp3 Gnome mine
2 Mellow Camel Funk 02.mp3 Morag places and sand lizard (riding)
3 Close To The Hedge 03.mp3 Dwarfs, forest moon indoor
4 Voice Of The Bagpipe 04.mp3 Gemstone
5 Downtown 05.mp3 Spannenberg
6 Ship 06.mp3 Ship (sailing)
7 Whole Lotta Dove 07.mp3 Eagle (flying)
8 Horse Is No Disgrace 08.mp3 Horse (riding)
9 Don't Look Bach 09.mp3 Taverns
10 Rough Waterfront Tavern 10.mp3 Taverns
11 Sapphire Fireballs Of Pure Love 11.mp3 Battle theme
12 The Aum Remains The Same 12.mp3 Temple of life
13 Capital 13.mp3 Newlake
14 Plodding Along 14.mp3 All world maps
15 Compact Disc 15.mp3 Magical fly disc
16 Riverside Travelling Blues 16.mp3 Raft
17 Nobodys Vault But Mine 17.mp3 Thief guild
18 La Crypta Strangiato 18.mp3 Grandfather's cellar
19 Misty Dungeon Hop 19.mp3 Alchemist tower
20 Burn Baby Burn 20.mp3 Witch's broom, Nera's house
21 Bar Brawlin 21.mp3 Camp, Inn
22 Psychedelic Dune Groove 22.mp3 Sand ship
23 Stairway To Level 50 23.mp3 Level up
24 That Hunch Is Back 24.mp3 Undeads
25 ChickenSoup 25.mp3 Superman mode, Thalion office
26 Dragon Chase In Creepy Dungeon 26.mp3 Luminor's tower
27 His Masters Voice 27.mp3 Harp, Matthias in Illien
28 No Name 28.mp3 House of healers
29 Oh No Not Another Magical Event 29.mp3 Magical events (wishing well, pulsing lights, etc)
30 The Uh Oh Song 30.mp3 Dramatic events
31 Owner Of A Lonely Sword 31.mp3 Grandfather's house
32 Game Over 32.mp3 Game Over
33 Intro 33.mp3 Intro
34 Outro 34.mp3 Outro
35 Menu 35.mp3 Title menu

Format

The MP3s can have any length, size and sample rate but they must use 1 or 2 channels and 8 or 16 bits per sample.