Skip to content

Latest commit

 

History

History
182 lines (148 loc) · 7.4 KB

HISTORY.md

File metadata and controls

182 lines (148 loc) · 7.4 KB

1.8.0

1.7.0

1.6.0

1.5.0

  • Downgrade compramised color package (#549)
  • Added serv.warn() & other small changes (#542)
  • Bump prismarine-entity from 1.2.0 to 2.0.0 (#546)
  • Update README.md (#543)
  • Bump long from 4.0.0 to 5.1.0 (#538)
  • Bump prismarine-nbt from 1.6.0 to 2.0.0 (#539)
  • moved dockerfiles out and updated readme (#511)
  • Create empty generation (#537)
  • Merge pull request #519 from para-dise/patch-1
  • Fix missing return for spawnObject
  • remove flying-squid-modpe
  • Bump yargs from 16.2.0 to 17.0.1 (#495)
  • Refactor command.js to be clearer (#474)
  • Unload unneeded chunks when players move out of that zone (#492)
  • Enable docker build back
  • Moved player health, food, and stamina updates to player.js (#486)
  • Fixed useItem (#476)
  • Bump prismarine-windows from 1.6.0 to 2.0.0 (#471)

1.4.0

  • Server brand (@GroobleDierne)
  • minor fixes

1.3.2

  • docker support (thanks @SonLight)

1.3.1

  • Swap attribute names (thanks @mdashlw)
  • Use bedrock instead of polished andesite (thanks @GroobleDierne)
  • Fix crash in /gamemode command (thanks @lleyton)
  • Remove deprecated/heavy dependencies (request, request-promise) in favor of needle (thanks @WasabiThumb)
  • Remove blocks id (thanks @GroobleDierne)

1.3.0

  • 1.9, 1.10, 1.11, 1.13, 1.14, 1.15, 1.16 support added (thanks @Deudly and @Karang for 1.13, thanks @IdanHo for >= 1.14)
  • implement server commands (thanks @redcarti)

1.2.1

  • update to new pchunk + use bitmask

1.2.0

  • fixes on useItem (thanks @bitknox)
  • fix egg spawning (thanks @rtm516)
  • tab complete functionality (thanks @jvyden420)
  • read/save player files (thanks @rrwr)
  • implement some redstones (thanks @Karang)
  • implement block actions (thanks @FalcoG)

1.1.2

  • copy README.md to root, so it's displayed by npm

1.1.1

  • fix external.js
  • fix /setblock test, fix #344
  • use docsify for doc and use discord

1.1.0

  • add doc of player.commands
  • Remove babel and unused dependencies
  • Migrate to CircleCI 2 and Jest
  • Add standard linting
  • 1.8 and 1.12 support

1.0.0

  • implement difficulty (thanks @theskiier14)
  • weather Command (thanks @OverloadedWolf)
  • remove block from inventory when placing it (thanks @109C)
  • add node-voxel-worldgen generation to generation list
  • limit /portal command to 21x21
  • fix undefined disconnected
  • limit the number of entities to options["max-entities"]
  • remove /spawn and /spawnObject
  • update dependencies
  • move diamond-square to its own package
  • add flying-squid-schematic plugin to plugins list
  • add serv.reloadChunk

0.5.1

  • makes worldFolder option optional

0.5.0

  • improve ticks performance a bit
  • add /summonMany
  • load/save the seed
  • takes worldFolder instead of regionFolder as option to load the world

0.4.0

  • fix last problems with portal frame detection
  • add effects and abilities
  • add colors to chat function
  • don't spawn in water
  • implement portal creation (no teleporting yet)
  • implement latency
  • use prismarine-world 0.4.0 to implement loading/saving
  • add player-list-text config option
  • add everybody-op option

0.3.1

  • don't login if the client is already ended
  • make /attach use the selectors, fix UserError, check /tp has one target
  • create an entity.attach, and add a /pile command
  • improve tests
  • fix player.kick, add serv.quit(reason)
  • fix badges on npm

0.3.0

  • sounds
  • lot of use of destructuring in the code
  • handle view distance properly
  • entities : spawning, physics, some sounds
  • block drops
  • refactoring : serv/player/entity plugins together
  • lot of new commands : /summon, /spawn, /spawnObject, /kill, /attach, /teleport (thanks @azastrael), /op, /deop, /ban-ip, /pardon-ip, /xp
  • entity properties directly in player
  • proper plugins handling
  • behaviors
  • player inventory (thanks @109C)
  • tests using mineflayer
  • unload chunks
  • xp
  • selectors
  • ip ban (thanks @109C)
  • improve /help command

0.2.0

First functional release

  • Infinite worlds
  • World generation (thanks @JWo1F!)
  • World loading from anvil files
  • Improved error handling
  • Implement kicking and banning (thanks @demipixel!)
  • Using ES6
  • ModPE basic support (thanks @Creeplays!)
  • Better commands, proper commands class instead of just IFS
  • Enable compression!
  • Multi-world support: overworld + nether (thanks @demipixel!)

0.1.0

Initial release

First version, basic functionalities