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Issues recompiling client on macOS #80

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bpatram opened this issue Feb 21, 2018 · 1 comment
Open

Issues recompiling client on macOS #80

bpatram opened this issue Feb 21, 2018 · 1 comment

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@bpatram
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bpatram commented Feb 21, 2018

Hi, when starting up the client and compiling it causes the following errors to be logged:

[18-02-21 00:58:47] Error: CS1070: 10:22: The type `UnityEngine.MonoBehaviour' has been forwarded to an assembly that is not referenced. Consider adding a reference to assembly `UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' in /Users/XXX/Library/Application Support/Parkitect/pnmods/ParkitectNexus@Uploader/./Uploader.cs
[18-02-21 00:58:47] Error: CS1070: 24:16: The type `UnityEngine.RectTransform' has been forwarded to an assembly that is not referenced. Consider adding a reference to assembly `UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' in /Users/XXX/Library/Application Support/Parkitect/pnmods/ParkitectNexus@Uploader/./NexusContentProvider.cs
[18-02-21 00:58:47] Error: CS1070: 34:16: The type `UnityEngine.Texture2D' has been forwarded to an assembly that is not referenced. Consider adding a reference to assembly `UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' in /Users/XXX/Library/Application Support/Parkitect/pnmods/ParkitectNexus@Uploader/./NexusContentProvider.cs

I have the mono runtime installed. I'm not familiar with Unity development so please let me know if there is any other information that would aid in resolving my issue. This is running the latest version of the client.

@pollend
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pollend commented Feb 22, 2018

there is a folder called game I think. you need those references from the game assemblies to compile the code.

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