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The locate command hasn't been updated/merged #9524

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LinearBotSystems opened this issue Jul 23, 2023 · 2 comments
Closed

The locate command hasn't been updated/merged #9524

LinearBotSystems opened this issue Jul 23, 2023 · 2 comments
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type: bug Something doesn't work as it was intended to.

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@LinearBotSystems
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Expected behavior

get some output like :
The nearest minecraft:shipwreck is at [-5522 ,~, 1455]

Observed/Actual behavior

Too many arguments.
/locate [player]

Steps/models to reproduce

/locate structure minecraft:shipwreck

Plugin and Datapack List

Worldedit,Worldguard ,mcMMO, Multiverse

Paper version

This server is running Paper version git-Paper-91 (MC: 1.20.1) (Implementing API version 1.20.1-R0.1-SNAPSHOT) (Git: d8b8f61)
You are running the latest version
Previous version: git-Paper-83 (MC: 1.20.1)

Other

In 1.19 some commands were merged into /locate .
/locate structure
/locate biome
/locate poi

While the old commands were removed . The new weren't merged/ added to /locate

@LinearBotSystems LinearBotSystems added status: needs triage type: bug Something doesn't work as it was intended to. labels Jul 23, 2023
@electronicboy
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Not a paper issue, you have a plugin replacing the vanilla command

@electronicboy electronicboy closed this as not planned Won't fix, can't repro, duplicate, stale Jul 23, 2023
@kidwellj
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kidwellj commented Sep 30, 2023

Comments above aren't massively helpful or explicit - so to be clear it's worth being aware that WorldGuard duplicates the /locate command, which is a problem, but you can simply specify in this scenario that you want to use the minecraft version of the command and bypass the WorldGuard version: /minecraft:locate biome minecraft:savanna.

H/t here: EngineHub/WorldGuard#2013 (comment)

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Labels
type: bug Something doesn't work as it was intended to.
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Status: Invalid
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3 participants