Creeper Explosion Radius can't be negative on Paper #10460
Labels
type: bug
Something doesn't work as it was intended to.
upstream: spigot
Issues exists in Spigot.
version: 1.20.4
Game version 1.20.4
version: 1.20.5
Game version 1.20.5
Expected behavior
While using this following command in
Vanilla: summon creeper ~ ~ ~ {ExplosionRadius:-1b,Fuse:0} will create an explosion
Paper: summon creeper ~ ~ ~ {ExplosionRadius:-1b,Fuse:0} the creeper will not explode
This is commonly used in Player Launch Datapack
Observed/Actual behavior
The creeper should explode, applying the motion to player
Steps/models to reproduce
Use this command: summon creeper ~ ~ ~ {ExplosionRadius:-1b,Fuse:0}
While ExplosionRadius is negative, it will not explode
Plugin and Datapack List
This is a code from Datapack which perform a Player Launch System
Paper version
This server is running Paper version git-Paper-496 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: 7ac24a1 on ver/1.20.4)
You are running the latest version
Previous version: git-Purpur-2176 (MC: 1.20.4)
Other
Since this is used by many datapack to launch player, I believe using ExplosionRadius:-1 should be possible
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