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Mob spawning issue in world_nether and world_the_end #174

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roggy666 opened this issue Nov 30, 2023 · 0 comments
Open

Mob spawning issue in world_nether and world_the_end #174

roggy666 opened this issue Nov 30, 2023 · 0 comments
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status: needs triage type: bug Something doesn't work as it was intended to. version: 1.20.2 Game version 1.20.2

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@roggy666
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Expected behavior

Mobs spawn evenly, balanced

Observed/Actual behavior

When you beat a zombie penlin, an unlimited number of them begin to spawn, since all the zombie piglins begin to run up to you, in the locations where they stood before, new zombie piglins spawn cyclically and run to you

Steps/models to reproduce

Go the nether in survival mode
Hit the zombified piglin, in open areas

Plugin and Datapack List

It can be reproduce without plugins, on the clear folia

Folia version

[05:59:49 INFO]: This server is running Folia version git-Folia-"1e5e215" (MC: 1.20.2) (Implementing API version 1.20.2-R0.1-SNAPSHOT) (Git: 1e5e215)
You are running the latest version

Other

And I have a lot of endermans in the end, There are especially many of them on farms, where they trigger on the endermite like piglins on the player

IMG_20231130_060125_084

@roggy666 roggy666 added status: needs triage type: bug Something doesn't work as it was intended to. labels Nov 30, 2023
@kashike kashike added the version: 1.20 Game version 1.20 label Feb 11, 2024
@kashike kashike added version: 1.20.2 Game version 1.20.2 and removed version: 1.20 Game version 1.20 labels Apr 29, 2024
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Labels
status: needs triage type: bug Something doesn't work as it was intended to. version: 1.20.2 Game version 1.20.2
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