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Ask your question here, try to be clear and give as much details as possible to ensure you will get proper help.
I was walking through the example projects, specifically the Bomberman example, and started to [try] and load it using v0.5 engine compiled. There are a decent amount of changes it seems between the versions the examples @ https://github.com/ObEngine/Examples where created with vs. what exists now in v0.5.
Once of the best ways to really learn the in's/out's of any such game engine, etc. is to walk through examples and tear through them. Before I spun my wheels too much I wanted to see about taking an existing project, like Bomberman, and convert it to the current v0.5 build? Is that worth while - right now that is. Further I would be interested in building out examples, just wanting to align efforts, make sure I have access to any working examples with v0.5 that could be used as a template, etc.
The text was updated successfully, but these errors were encountered:
Most examples are broken right now since ÖbEngine is still in unstable development (quick iterations).
It would be nice to have high quality examples that we keep up to date and I planned to do that once 0.5 is released
Although not completed yet, most of the planned features for 0.5 are already merged
You could totally rework the Bomberman example and that would be a huge help !
Here's what required to make Bomberman work on latest ÖbEngine :
Perfect! And I will get on discord later as well. I also have some examples I would like to build out, once I use Bomberman as a way to port and compare. More soon.
Ask your question here, try to be clear and give as much details as possible to ensure you will get proper help.
I was walking through the example projects, specifically the Bomberman example, and started to [try] and load it using v0.5 engine compiled. There are a decent amount of changes it seems between the versions the examples @ https://github.com/ObEngine/Examples where created with vs. what exists now in v0.5.
Once of the best ways to really learn the in's/out's of any such game engine, etc. is to walk through examples and tear through them. Before I spun my wheels too much I wanted to see about taking an existing project, like Bomberman, and convert it to the current v0.5 build? Is that worth while - right now that is. Further I would be interested in building out examples, just wanting to align efforts, make sure I have access to any working examples with v0.5 that could be used as a template, etc.
The text was updated successfully, but these errors were encountered: