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Thank you for open sourcing such excellent software! I have a few questions:
Is it possible to set the altitude of the camera? If the answer is no, can you please suggest how one might go about implementing this type of functionality? I imagine it might have something to do wtih this.viewMatrix:
Is it possible to set the rotation point of the camera somewhere other than the target point? I imagine one way to implement this might involve translating the target point to the rotation point, rotating, and then translating back. Is it possible to execute these operations without redrawing? If not, I imagine View.renderFrame() might be the right place to start implementing this:
Hello,
Thank you for open sourcing such excellent software! I have a few questions:
Is it possible to set the altitude of the camera? If the answer is no, can you please suggest how one might go about implementing this type of functionality? I imagine it might have something to do wtih
this.viewMatrix
:OSMBuildings/src/view/index.js
Line 150 in 55e22a6
It looks like
GLX.Matrix
implementstranslateTo()
which takes az
parameter:OSMBuildings/src/glx/Matrix.js
Line 81 in 55e22a6
Am I on the right track?
Is it possible to set the rotation point of the camera somewhere other than the target point? I imagine one way to implement this might involve translating the target point to the rotation point, rotating, and then translating back. Is it possible to execute these operations without redrawing? If not, I imagine
View.renderFrame()
might be the right place to start implementing this:OSMBuildings/src/view/index.js
Line 50 in 55e22a6
Any suggestions would be appreciated!
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