/
RankVoices.cpp
61 lines (58 loc) · 1.37 KB
/
RankVoices.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
#include "stdafx.h"
#include "RankVoices.h"
#include "HelperFuns.h"
//DataArray(int, SonicRankVoices, 0x173B7D0, 5);
//DataArray(int, TailsRankVoices, 0x173B7E4, 5);
//DataArray(int, KnucklesRankVoices, 0x173B7F8, 5);
//DataArray(int, EggmanRankVoices, 0x173B80C, 5);
//DataArray(int, ShadowRankVoices, 0x173B820, 5);
//DataArray(int, RougeRankVoices, 0x173B834, 5);
//DataPointer(int, CurrentLevelRank, 0x174B001);
void PlayRankVoice_i(int id)
{
int v23 = -1;
switch (id)
{
case Characters_Sonic:
case Characters_SuperSonic:
v23 = SonicRankVoices[CurrentLevelRank];
break;
case Characters_Shadow:
case Characters_SuperShadow:
v23 = ShadowRankVoices[CurrentLevelRank];
break;
case Characters_Knuckles:
v23 = KnucklesRankVoices[CurrentLevelRank];
break;
case Characters_Rouge:
v23 = RougeRankVoices[CurrentLevelRank];
break;
case Characters_Tails:
case Characters_MechTails:
v23 = TailsRankVoices[CurrentLevelRank];
break;
case Characters_Eggman:
case Characters_MechEggman:
v23 = EggmanRankVoices[CurrentLevelRank];
break;
}
if (v23 != -1)
{
PlayVoice(2, v23);
}
}
const void* const loc_44FD08 = (void*)0x44FD08;
__declspec(naked) void PlayRankVoice()
{
__asm
{
push eax
call PlayRankVoice_i
add esp, 4
jmp loc_44FD08
}
}
void InitRankVoice()
{
WriteJump((void*)0x44FC5E, PlayRankVoice);
}