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This depends very much on the teleport plugin in use and I don't think it's practical or desirable to integrate NerdFlags with specific teleport plugins as dependencies.
You could, however, set the entry-commands region flag to deny teleport requests using whatever teleport plugin you are using. Perhaps using the command of that plugin or using custom commands that check that the command sender is the console (OP). How does that sound?
Hey! Can you add flag to player1 cant teleport to player2, if player2 in certain WG region?
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