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Narnach-Maps-Strict.filter
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Narnach-Maps-Strict.filter
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# Narnach's Loot filter for Maps (Strict version)
# Last updated on 16 January 2021
#
# Focus: show as little as possible. Useful once you have good gear and are at least running yellow maps. Might save you during Breaches or other situations that generate a lot of loot.
#
# This loot filter has its home here: https://github.com/Narnach/path_of_exile_loot_filters
# Remember to check it out for updates (especially at the start of a league), or for other loot filters (such as one for Leveling, Maps and a Strict version).
#
# A good place to hide items you don't want for your character is in the CUSTOM section below.
################################################################################
# New League items in 3.13 / Ritual League / Echoes of the Atlas
################################################################################
Show
Class "Stackable Currency"
BaseType "Orb of Unmaking" "Maven's Orb" "Ritual Splinter" "Ritual Vessel" "Crescent Splinter"
SetBackgroundColor 32 64 0
SetBorderColor 255 0 255
SetTextColor 255 100 0
SetFontSize 42
PlayAlertSoundPositional 2 250
MinimapIcon 2 Red Star
PlayEffect Red
# Craftable Watchstones: Chromium / Platinum / Titanium <area name> Watchstone
Show
Class "Atlas Region Upgrade Item"
BaseType "Chromium"
SetBackgroundColor 32 64 0
SetBorderColor 200 0 200
SetTextColor 200 100 0
SetFontSize 40
PlayAlertSoundPositional 2 250
MinimapIcon 2 Red Star
PlayEffect Red
Show
Class "Atlas Region Upgrade Item"
BaseType "Platinum"
SetBackgroundColor 32 64 0
SetBorderColor 222 0 222
SetTextColor 222 100 0
SetFontSize 42
PlayAlertSoundPositional 2 275
MinimapIcon 1 Red Star
PlayEffect Red
Show
Class "Atlas Region Upgrade Item"
BaseType "Titanium"
SetBackgroundColor 32 64 0
SetBorderColor 255 0 255
SetTextColor 255 100 0
SetFontSize 45
PlayAlertSoundPositional 2 300
MinimapIcon 0 Red Star
PlayEffect Red
# Tradeable items for maps
Show
Class "Map Fragment"
BaseType "The Maven's Writ" "Blood-filled Vessel"
PlayAlertSoundPositional 8 200
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 0 Red Star
PlayEffect Red
# Maven quest items to fight 3/4/5/6 foes. 10-foe version is the tradeable Maven's Writ.
Show
Class "Misc Map Items"
BaseType "Maven's Invitation"
SetBorderColor 0 255 0
SetTextColor 0 255 0
SetFontSize 45
PlayAlertSoundPositional 2 300
MinimapIcon 0 Green Star
PlayEffect Green
# Ritual item base types
# We don't know how rare they will be, so for now they will always get highlighted and we'll tweak it afterwards.
Show
Class Boots
BaseType "Dreamquest Slippers" "Cloudwhisper Boots" "Brimstone Treads" "Nightwind Slippers" "Windbreak Boots" "Darksteel Treads" "Duskwalk Slippers" "Stormrider Boots" "Basemetal Treads"
SetBorderColor 0 255 255
MinimapIcon 2 Cyan Square
PlayEffect Cyan Temp
Show
Class Gloves
BaseType "Debilitation Gauntlets" "Gruelling Gauntlets" "Taxing Gauntlets" "Sinistral Gloves" "Southswing Gloves" "Gauche Gloves" "Nexus Gloves" "Aetherwind Gloves" "Leyline Gloves"
SetBorderColor 0 255 255
MinimapIcon 2 Cyan Square
PlayEffect Cyan Temp
Show
Class Helmets
BaseType "Blizzard Crown" "Winter Crown" "Gale Crown" "Archdemon Crown" "Demon Crown" "Imp Crown" "Atonement Mask" "Penitent Mask" "Sorrow Mask"
SetBorderColor 0 255 255
MinimapIcon 2 Cyan Square
PlayEffect Cyan Temp
################################################################################
# New League items in 3.12 / Heist League
################################################################################
# New currency introduced. No clue what it does yet, so highlight it as a league item for now. Maybe sort it into regular currency slots later on, depending on rarity and usefulness. Sound and color is based on Oils.
Show
Class "Stackable Currency"
BaseType "Prime Regrading Lens" "Secondary Regrading Lens" "Tempering Orb" "Tailoring Orb" "Rogue's Marker"
SetBackgroundColor 32 64 0
SetBorderColor 255 0 255
SetTextColor 255 100 0
SetFontSize 42
PlayAlertSoundPositional 2 250
MinimapIcon 2 Red Star
PlayEffect Red
# New items lot with league specific bonuses
Show
Class "Trinket"
SetBackgroundColor 32 64 0
SetBorderColor 255 0 255
SetTextColor 255 100 0
SetFontSize 42
PlayAlertSoundPositional 2 250
MinimapIcon 2 Red Star
PlayEffect Red
# League-specific items
Show
Class Contract Blueprint Heist
SetBackgroundColor 32 64 0
SetBorderColor 255 0 255
SetTextColor 255 100 0
SetFontSize 42
PlayAlertSoundPositional 2 250
MinimapIcon 2 Red Star
PlayEffect Red
# Colors of quest items
Show
Class "Heist Target"
SetFontSize 45
SetBorderColor 0 255 0
PlayAlertSoundPositional 8 150
MinimapIcon 0 Green Circle
PlayEffect Green
# Experimental Base Types. Highlight border.
# If they are very common, apply the Continue so normal rules for show/hiding them will apply
Show
BaseType "Assembler Wand" "Congregator Wand" "Accumulator Wand" "Hollowpoint Dagger" "Pressurised Dagger" "Pneumatic Dagger" "Flickerflame Blade" "Flashfire Blade" "Infernal Blade" "Shadow Fangs" "Malign Fangs" "Void Fangs" "Maltreatment Axe" "Disapprobation Axe" "Psychotic Axe" "Fickle Spiritblade" "Capricious Spiritblade" "Anarchic Spiritblade" "Flare Mace" "Crack Mace" "Boom Mace" "Oscillating Sceptre" "Stabilising Sceptre" "Alternating Sceptre" "Hedron Bow" "Foundry Bow" "Solarine Bow" "Transformer Staff" "Reciprocation Staff" "Battery Staff" "Capacity Rod" "Potentiality Rod" "Eventuality Rod" "Prime Cleaver" "Honed Cleaver" "Apex Cleaver" "Rebuking Blade" "Blasting Blade" "Banishing Blade" "Blunt Force Condenser" "Crushing Force Magnifier" "Impact Force Propagator" "Exhausting Spirit Shield" "Subsuming Spirit Shield" "Transfer-attuned Spirit Shield" "Endothermic Buckler" "Polar Buckler" "Cold-attuned Buckler" "Exothermic Tower Shield" "Magmatic Tower Shield" "Heat-attuned Tower Shield" "Micro-Distillery Belt" "Mechalarm Belt" "Astrolabe Amulet" "Simplex Amulet" "Cogwork Ring" "Geodesic Ring"
SetBorderColor 127 0 127
# Continue
# Alternate quality gems will stand out this way
Show
AlternateQuality True
SetBorderColor 192 0 192
# Replicate uniques
Show
Replica True
SetBorderColor 127 0 127
################################################################################
# New League items in 3.11 / Harvest League
################################################################################
# New currency introduced. No clue what it does yet, so highlight it as a league item for now. Maybe sort it into regular currency slots later on, depending on rarity and usefulness. Sound and color is based on Oils.
Show
Class "Stackable Currency"
BaseType "Infused Engineer's Orb" "Time-light Scroll" "Fragmentation Scroll" "Deregulation Scroll" "Electroshock Scroll" "Haemocombustion Scroll" "Specularity Scroll" "Facetor's Lens"
SetBackgroundColor 32 64 0
SetBorderColor 255 0 255
SetTextColor 255 100 0
SetFontSize 42
PlayAlertSoundPositional 2 250
MinimapIcon 2 Red Star
PlayEffect Red
# New map fragments
Show
Class "Map Fragment"
BaseType "Tribute to the Goddess" "Gift to the Goddess" "Dedication to the Goddess"
PlayAlertSoundPositional 8 200
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Orange Star
PlayEffect Orange
################################################################################
# New League items in 3.10 / Delirium League
################################################################################
Show
Class "Stackable Currency"
BaseType "Delirium Orb"
PlayAlertSoundPositional 8 200
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Grey Raindrop
PlayEffect Grey
# Simulacrum splinter & full map
Show
Class "Stackable Currency"
BaseType "Simulacrum Splinter"
PlayAlertSoundPositional 8 200
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 40
MinimapIcon 1 Grey Star
PlayEffect Grey Temp
Show
Class "Map Fragment"
BaseType "Simulacrum"
PlayAlertSoundPositional 8 200
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Grey Star
PlayEffect Grey
# Cluster Jewels
Show
Class Jewel
BaseType "Cluster Jewel"
SetBorderColor 255 0 255
PlayAlertSoundPositional 8 200
MinimapIcon 2 Red Star
PlayEffect Red Temp
################################################################################
# New League items in 3.9 / Metamorph League / Conquerors of the Atlas expansion
################################################################################
Show
Class "Metamorph Sample"
SetFontSize 40
SetBorderColor 0 255 0
PlayAlertSoundPositional 8 150
MinimapIcon 2 Green Square
PlayEffect Green
################################################################################
# New League items in 3.8 / Blight League
################################################################################
# Blighted maps are special Tower Defense only maps
Show
Class Map
BlightedMap True
SetBackgroundColor 80 127 0
SetTextColor 255 225 200
SetBorderColor 255 225 200
SetFontSize 45
PlayAlertSoundPositional 3 300
MinimapIcon 0 Green Square
PlayEffect Green
# Oils!
Show
Class "Stackable Currency"
BaseType "Oil"
SetBackgroundColor 32 64 0
SetBorderColor 255 0 255
SetTextColor 255 100 0
SetFontSize 42
PlayAlertSoundPositional 2 250
MinimapIcon 2 Red Star
PlayEffect Red
# New item types; presumably maps only, so relatively rare. Same look/sound as the 2.4 maps items
Show
BaseType "Vermillion Ring" "Cerulean Ring" "Convoking Wand"
SetFontSize 40
SetBorderColor 127 255 255
PlayAlertSoundPositional 4 300
################################################################################
# New League items in 3.7 / Legion League
################################################################################
# Incubators. Treat these as high tier currency
Show
Class Incubator
PlayAlertSoundPositional ShGeneral 250
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
# Legion Splinters and Emblems overlap with Breach Splinters and blessings,
# so they are merged now.
Show
Class "Stackable Currency"
BaseType Splinter Blessing
SetBorderColor 255 0 255
SetTextColor 255 100 0
SetFontSize 39
PlayAlertSoundPositional 2 300
MinimapIcon 2 Red Star
PlayEffect Red
Show
Class "Map Fragment"
BaseType Blessing
SetBorderColor 255 0 255
SetTextColor 255 100 0
SetFontSize 39
PlayAlertSoundPositional 2 300
MinimapIcon 1 Red Star
PlayEffect Red
################################################################################
# New League items in 3.6 / Synthesis League
################################################################################
# Fractured Items
Show
FracturedItem True
SetBorderColor 255 0 255
SetFontSize 35
PlayAlertSoundPositional 6 250
MinimapIcon 2 Yellow Circle
PlayEffect Yellow
# Synthesised Items
Show
SynthesisedItem True
SetBorderColor 255 0 255
SetFontSize 35
PlayAlertSoundPositional 6 250
MinimapIcon 1 Yellow Circle
PlayEffect Yellow
# Item has enchants? (Filter is new this league)
Show
AnyEnchantment True
SetBorderColor 127 0 255
SetFontSize 35
PlayAlertSoundPositional 6 250
MinimapIcon 1 Yellow Circle
PlayEffect Yellow
################################################################################
# New League items in 3.5 / Betrayal League
################################################################################
# Scarabs
Show
Class "Map Fragment"
BaseType Scarab
SetFontSize 39
SetBorderColor 127 255 127
MinimapIcon 2 White Hexagon
PlayEffect White Temp
# Veiled items
Show
HasExplicitMod "Veiled" "Leo's Veiled" "Catarina's Veiled" "Elreon's Veiled" "Vorici's Veiled" "Haku's Veiled" "Tora's Veiled" "Vagan's Veiled" "Guff's Veiled" "It That Fled's Veiled" "Gravicius' Veiled" "Korell's Veiled" "Rin's Veiled" "of the Veil" "of Janus' Veil" "of Hillock's Veil" "of Jorgin's Veil" "of Cameria's Veil" "of Aisling's Veil" "of Riker's Veil"
SetBorderColor 255 0 255
SetFontSize 35
PlayAlertSoundPositional 5 300
################################################################################
# New League items in 3.4 / Delve League
################################################################################
# New craftable currency
Show
Class Currency
BaseType Fossil Resonator
SetFontSize 45
SetTextColor 127 255 127
SetBorderColor 255 215 0
PlayAlertSoundPositional 6 300
################################################################################
# New League items in 3.3 / Incursion League
################################################################################
# Covers Stone of Passage and Flashpowder Keg
Show
Class "Incursion Item"
SetFontSize 45
SetTextColor 0 255 0
SetBorderColor 0 255 0
PlayAlertSoundPositional 5 300
MinimapIcon 0 Green Hexagon
PlayEffect Green
# Covers all the "Vial of X" items
Show
Class "Stackable Currency"
BaseType "Vial of"
SetFontSize 35
SetTextColor 215 255 255
SetBorderColor 255 215 0
PlayAlertSoundPositional 5 300
# Incursion-specific item affixes, should only drop from the Omnitect
Show
HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
SetBorderColor 0 0 255
SetFontSize 35
PlayAlertSoundPositional 5 300
# Corrupted items are special so show the rares
Show
Corrupted True
SetBorderColor 255 0 0
Rarity >= Rare
################################################################################
# New League items in 3.2 / Bestiary League
################################################################################
# Level 58-70, usable in acts 9-10 and T1-3 maps
Show
Class Currency
BaseType "Simple Steel Net"
SetFontSize 35
SetTextColor 215 255 255
SetBorderColor 255 215 0
PlayAlertSoundPositional 6 300
# Level 60-75, usable in act 10 and T1-8 maps
Show
Class Currency
BaseType "Reinforced Steel Net"
SetFontSize 40
SetTextColor 255 215 127
SetBorderColor 255 215 0
PlayAlertSoundPositional 6 300
# Level 64+, usable in act 10 and all map tiers
Show
Class Currency
BaseType "Strong Steel Net"
SetFontSize 45
SetTextColor 255 127 127
SetBorderColor 255 215 0
PlayAlertSoundPositional 6 300
# Level 68+, usable in all map tiers
Show
Class Currency
BaseType "Thaumaturgical Net"
SetFontSize 50
SetTextColor 255 63 63
SetBorderColor 255 127 0
PlayAlertSoundPositional 6 300
# Revive corpses
Show
Class Currency
BaseType "Necromancy Net"
SetFontSize 45
SetTextColor 127 255 127
SetBorderColor 255 215 0
PlayAlertSoundPositional 6 300
# Other nets get treated as random currency
# Too low for use in maps
Show
Class Currency
BaseType "Net"
SetFontSize 32
SetTextColor 215 255 127
SetBorderColor 255 215 0
PlayAlertSoundPositional 6 300
################################################################################
# New League items in 3.1 / War for the Atlas / Abyss League
################################################################################
# Orb of Annulment remains from 3.0, so it's already in the filter from before.
# Divination Cards always get shown, so I'm not highlighting the new ones.
# All new skill gems will be obtainable from Lily Roth, so no need to highlight them in a special way.
# Shaped maps (filter: ShapedMap True) will be shown according to their usual classification, no need to highlight them.
# Stygian Vise is a new kind of belt, which allows Abyss Jewels to be socketed into them
Show
Class Belt
BaseType "Stygian Vise"
SetBorderColor 255 0 255
PlayAlertSoundPositional 8 300
MinimapIcon 1 Red Star
PlayEffect Red
# Abyss Jewels drop around Abysses, the central mechanic from Abyss League
Show
Class "Abyss Jewel"
SetBorderColor 255 0 255
PlayAlertSoundPositional 8 200
MinimapIcon 2 Red Star
PlayEffect Red Temp
# Elder items only drop in maps that have been corrupted by the Elder
Show
ElderItem True
SetFontSize 42
SetBackgroundColor 0 220 220 255
PlayAlertSoundPositional 5 300
MinimapIcon 0 Blue Star
PlayEffect Blue
# Shaper items only drop in maps that have been corrupted by the Shaper
Show
ShaperItem True
SetFontSize 42
SetBackgroundColor 135 0 220 255
PlayAlertSoundPositional 5 300
MinimapIcon 0 Blue Star
PlayEffect Blue
################################################################################
# League specific items for 3.0 / Harbinger League
################################################################################
Show
Class Piece "Pantheon Soul"
SetFontSize 45
SetBorderColor 255 0 255
PlayAlertSoundPositional 5 300
Show
BaseType "Divine Vessel"
Class Map
SetFontSize 45
SetBorderColor 255 215 0
SetBackgroundColor 255 0 0
PlayAlertSoundPositional 5 300
################################################################################
# League specific items for 2.6 Legacy League
################################################################################
#Show
# Class Leaguestone
# SetFontSize 45
# SetBorderColor 255 0 255
# PlayAlertSoundPositional 7 300
# Breachstones and Ancient Reliquary Keys are all one category
Show
Class "Misc Map Items"
SetFontSize 45
SetBorderColor 255 0 255
PlayAlertSoundPositional 7 300
################################################################################
# League specific items for 2.5 Breach League
################################################################################
# Splinters have been merged with 3.7 Legion Splinters
# Breach rings are just corrupted rares, so they have a generic highlight.
# Breachstones used to have their own category, but in 2.6 they have been moved
# to the "Misc Map Items" Class, presumably so they can add new league items to
# this and we don't have to update filters anymore.
################################################################################
# New base items in patch 2.4, exclusive to specific maps
################################################################################
Show
BaseType "Steel Ring" "Opal Ring" "Blue Pearl Amulet" "Marble Amulet" "Vanguard Belt" "Crystal Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
SetFontSize 40
SetBorderColor 127 255 255
PlayAlertSoundPositional 4 300
################################################################################
# Talisman League
################################################################################
Show
Class Amulet
BaseType Talisman
SetFontSize 45
SetBorderColor 255 0 0
PlayAlertSoundPositional 5 300
################################################################################
# Items that are always useful
################################################################################
# Show all jewels
Show
Class Jewel
SetBackgroundColor 0 63 63
# Always show high level uniques, but put less emphasis on low level ones
Show
Rarity >= Unique
# Act 5+ stuff
DropLevel >= 40
SetFontSize 40
SetBorderColor 255 127 0
PlayAlertSoundPositional 8 300
MinimapIcon 0 Yellow Circle
PlayEffect Yellow
# Low level uniques
Show
Rarity >= Unique
SetFontSize 35
SetBorderColor 255 127 0
PlayAlertSoundPositional 8 300
MinimapIcon 1 Yellow Circle
PlayEffect Yellow
# Quest items
Show
Class Quest
SetFontSize 45
SetBorderColor 0 255 0
PlayAlertSoundPositional 8 150
MinimapIcon 0 Green Circle
PlayEffect Green
# Labyrinth items that make trials easier
Show
Class "Labyrinth Trinket"
SetBorderColor 0 255 0
SetTextColor 0 255 0
PlayAlertSoundPositional 4 300
SetFontSize 45
MinimapIcon 1 Green Circle
# Special / not quite sure what it is
Show
BaseType "Key"
SetBorderColor 0 255 0
SetTextColor 0 255 0
PlayAlertSoundPositional 4 300
SetFontSize 45
MinimapIcon 1 Green Circle
################################################################################
# High socket items with intrinsic value
################################################################################
# 6 Linked sockets. Always pick these up!
Show
LinkedSockets 6
SetTextColor 255 0 0
SetBorderColor 255 255 255
SetFontSize 45
PlayAlertSoundPositional 4 300
MinimapIcon 0 White Circle
PlayEffect White
# Anything with 6 sockets, connected or not.
Show
Sockets 6
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 40
PlayAlertSoundPositional 4 200
MinimapIcon 1 Red Circle
PlayEffect Red
# 5 Linked sockets. These _can_ be really useful early in a league.
Show
LinkedSockets 5
SetBorderColor 255 255 127
SetFontSize 35
PlayAlertSoundPositional 4 100
MinimapIcon 2 White Circle
PlayEffect White
################################################################################
# Currency recipe items
################################################################################
# "Cartographer's Chisel" recipe items.
# Show the ones that can get 20% quality with 4 whetstones: white, 12% magic, 16% rare
# De-emphasise the hammers with low/no quality because they are very common
Show
BaseType "Stone Hammer" "Rock Breaker" "Gavel"
Rarity = Normal
Quality >= 10
SetBorderColor 127 255 0
SetBackgroundColor 0 0 0 63
# De-emphasise the ones with low quality due to how common they are
Show
BaseType "Stone Hammer" "Rock Breaker" "Gavel"
Rarity = Normal
SetBackgroundColor 0 0 0 63
SetBorderColor 31 63 0
Show
BaseType "Stone Hammer" "Rock Breaker" "Gavel"
# 4 chisels adds 8% quality to a magic item
Rarity = Magic
Quality >= 12
SetBorderColor 127 255 0
SetBackgroundColor 0 0 0 63
Show
BaseType "Stone Hammer" "Rock Breaker" "Gavel"
# 4 chisels adds 4% quality to a rare item
Quality >= 16
SetBorderColor 127 255 0
SetBackgroundColor 0 0 0 63
# "Chromatic" recipe items for larger items should not stand out as much at higher levels, because those items are huge and not worth it while mapping.
Show
SocketGroup RGB
ItemLevel >= 60
Height = 4
Width = 2
SetBorderColor 0 255 0
SetBackgroundColor 0 168 0 63
# "Chromatic" recipe items not previously highlighted.
Show
SocketGroup RGB
SetBorderColor 0 255 0
SetFontSize 40
PlayAlertSoundPositional 9 150
MinimapIcon 2 Green Circle
PlayEffect Green Temp
################################################################################
# Top Tier Currency
#
# These drop (at best) a few times per league.
# - Announcer: Mirror of Kalandra, Exalted Orb, Divine Orb
# - Color: white BG, red border, red text, large white star minimap, white effect
################################################################################
Show
BaseType "Mirror of Kalandra"
PlayAlertSoundPositional ShMirror 300
SetBackgroundColor 255 255 255
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 45
MinimapIcon 0 White Star
PlayEffect White
Show
BaseType "Exalted Orb"
PlayAlertSoundPositional ShExalted 300
SetBackgroundColor 255 255 255
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 45
MinimapIcon 0 White Star
PlayEffect White
Show
BaseType "Divine Orb"
PlayAlertSoundPositional ShDivine 300
SetBackgroundColor 255 255 255
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 45
MinimapIcon 0 White Star
PlayEffect White
################################################################################
# High Tier Currency
#
# These drop maybe once per map, and at least once every few maps.
# - Announcer: Chaos Orb, Blessed Orb, Orb of Fusing, Regal Orb, Vaal Orb
# - Generic: "Orb of Scouring" "Gemcutter's Prism" "Orb of Regret" "Sextant" "Cartographer's Seal" "Eternal Orb" "Unshaping Orb" Catalyst "Awakener's Orb" "Ivory Watchstone"
# - Top-tier shards
# - Harbinger Orbs: "Harbinger's Orb" "Orb of Horizons" "Ancient Orb" "Orb of Binding" "Orb of Annulment" "Engineer's Orb"
# - Tier 4+ Essences & Remnants of Corruption
# - Color: black BG, red border, red text, medium red star minimap, red effect
################################################################################
Show
BaseType "Chaos Orb"
PlayAlertSoundPositional ShChaos 250
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
Show
BaseType "Blessed Orb"
PlayAlertSoundPositional ShBlessed 250
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
Show
BaseType "Orb of Fusing"
PlayAlertSoundPositional ShFusing 250
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
Show
BaseType "Regal Orb"
PlayAlertSoundPositional ShRegal 250
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
Show
BaseType "Vaal Orb"
PlayAlertSoundPositional ShVaal 250
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
Show
BaseType "Orb of Scouring" "Gemcutter's Prism" "Orb of Regret" "Sextant" "Cartographer's Seal" "Eternal Orb" "Unshaping Orb" Catalyst "Awakener's Orb" "Ivory Watchstone"
PlayAlertSoundPositional ShGeneral 250
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
Show
BaseType "Exalted Shard" "Mirror Shard"
PlayAlertSoundPositional ShGeneral 250
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
Show
BaseType "Harbinger's Orb" "Orb of Horizons" "Ancient Orb" "Orb of Binding" "Orb of Annulment" "Engineer's Orb"
PlayAlertSoundPositional ShGeneral 250
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
# High: Tier 5+ Essences & Remnant of Corruption
Show
Class Currency
BaseType "Deafening Essence" "Shrieking Essence" "Screaming Essence" "Remnant of Corruption"
PlayAlertSoundPositional ShGeneral 250
SetTextColor 255 0 0
SetBorderColor 255 0 0
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
################################################################################
# Medium Tier Currency
#
# These drop multiple times per map.
# - Announcer: Orb of Alchemy
# - Generic: Orb of Chance, Glassblower's Bauble, Jeweller Orb, Cartographer's Chisel, Silver Coin, Chromatic Orb
# - Harbinger & high-tier shards
# - Tier 3-4 Essences
# - Color: black BG, orange border, orange text, small red star minimap, temp red effect
################################################################################
Show
BaseType "Orb of Alchemy"
PlayAlertSoundPositional ShAlchemy 200
SetTextColor 255 100 0
SetBorderColor 255 100 0
SetFontSize 39
MinimapIcon 2 Red Star
PlayEffect Red Temp
Show
BaseType "Orb of Chance" "Jeweller's Orb" "Cartographer's Chisel" "Silver Coin" "Chromatic Orb" "Glassblower's Bauble" "Perandus Coin"
PlayAlertSoundPositional 8 200
SetTextColor 255 100 0
SetBorderColor 255 100 0
SetFontSize 39
MinimapIcon 2 Red Star
PlayEffect Red Temp
Show
BaseType "Harbinger's Shard" "Horizon Shard" "Ancient Shard" "Binding Shard" "Annulment Shard" "Regal Shard" "Chaos Shard" "Alchemy Shard" "Engineer's Shard"
PlayAlertSoundPositional 8 200
SetTextColor 255 100 0
SetBorderColor 255 100 0
SetFontSize 39
MinimapIcon 2 Red Star
PlayEffect Red Temp
# Medium: Tier 3-4 Essences
Show
Class Currency
BaseType "Weeping Essence" "Wailing Essence"
PlayAlertSoundPositional 8 200
SetTextColor 255 100 0
SetBorderColor 255 100 0
SetFontSize 39
MinimapIcon 2 Red Star
PlayEffect Red Temp
################################################################################
# Low Tier Currency
#
# These drop so often that you don't mind missing a pickup.
# - "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone" "Orb of Augmentation" "Armourer's Scrap"
# - Tier 1-2 Essences
# - Color: black BG, gold border, gold text, small brown star minimap, brown temp effect
################################################################################
Show
BaseType "Orb of Transmutation" "Orb of Alteration" "Blacksmith's Whetstone" "Orb of Augmentation" "Armourer's Scrap"
PlayAlertSoundPositional 9 150
SetTextColor 255 150 0
SetBorderColor 255 150 0
SetFontSize 35
MinimapIcon 2 Brown Star
PlayEffect Brown Temp
# Low: Tier 1-2 Essences
Show
Class Currency
BaseType "Whispering Essence" "Muttering Essence"
PlayAlertSoundPositional 9 150
SetTextColor 255 150 0
SetBorderColor 255 150 0
SetFontSize 35
MinimapIcon 2 Brown Star
PlayEffect Brown Temp
################################################################################
# Trash Tier Currency
#
# Scrolls and worse, you'll start to drown in these soon enough.
# - Scroll of Wisdom, Portal Scroll
# - Worst shards
# - Color: black BG, no border, gold text, no minimap, no effect
################################################################################
# Scrolls and leftover shards
Show
BaseType Shard Scroll
Class Currency
SetFontSize 30
################################################################################
# In case I forgot something / future-proofing: other currency
#
# - Color: black BG, purple border, red text, medium red star minimap, red effect
################################################################################
Show
Class Currency
PlayAlertSoundPositional 9 250
SetTextColor 255 0 0
SetBorderColor 255 0 255
SetFontSize 42
MinimapIcon 1 Red Star
PlayEffect Red
################################################################################
# Divination Cards
# - Color: light gray BG, dark gray border, black text, medium white square minimap, white effect
################################################################################
Show
Class Card
SetBorderColor 200 200 200
SetBackgroundColor 120 120 120
SetTextColor 0 0 0
SetFontSize 45
PlayAlertSoundPositional 3 150
MinimapIcon 2 White Square
PlayEffect White
################################################################################
# Gems
#
# Awakened gems:
# - Color: default BG, green border, default text, very large white hexagon minimap, white effect
# Pickup only gems:
# - Color: default BG, green border, default text, large white hexagon minimap, white effect
# Gems with quality:
# - Color: default BG, green border, default text, small white hexagon minimap, white effect
# Vaal gems:
# - Color: default BG, red border, default text, small red hexagon minimap, red effect
################################################################################
# Awakened gems are boss drops since 3.9 / Conquerors of the Atlas