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unresolved external symbol "int __cdecl qInitResources_vulkan_shaders(void) #6

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horusli opened this issue Mar 4, 2020 · 1 comment

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@horusli
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horusli commented Mar 4, 2020

When I build the source code with VS2017 under windows 10, it report below error, anyone meet the same issue?

Severity Code Description Project File Line Suppression State
Error LNK2019 unresolved external symbol "int __cdecl qInitResources_vulkan_shaders(void)" (?qInitResources_vulkan_shaders@@yahxz) referenced in function "void __cdecl initializeResources(void)" (?initializeResources@@yaxxz) Qt3DRaytrace E:\ykli\workspace\Quartz\build\src\raytrace\renderer.obj 1

@Aries1989
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me too!how to solve this problem.

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