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so if you set analog imput the wiiu gamepad only considers full speed if you use the analog all the way up or all the way to the side, if you push the alao full diagonal it just considered like mid push.
i saw someone say the same of the gcn controller, is there any wierdness going on with stick values? an easy game to test is bugs bunny and taz time busters if you set upo analog and try to turn instead of doing the running turn he just walks, he only runs if pushed all the way foward or side no diagonals, this does not happen in the game on my ps3.
and since someone said the same about gc controllers, could you please take a look at the stick values?
The text was updated successfully, but these errors were encountered:
wiisxr 2.3
so if you set analog imput the wiiu gamepad only considers full speed if you use the analog all the way up or all the way to the side, if you push the alao full diagonal it just considered like mid push.
i saw someone say the same of the gcn controller, is there any wierdness going on with stick values? an easy game to test is bugs bunny and taz time busters if you set upo analog and try to turn instead of doing the running turn he just walks, he only runs if pushed all the way foward or side no diagonals, this does not happen in the game on my ps3.
and since someone said the same about gc controllers, could you please take a look at the stick values?
The text was updated successfully, but these errors were encountered: