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I don't understand why this error appears when i add a model .dae
Microsoft.Xna.Framework.Content.ContentLoadException: "Could not find ContentTypeReader Type. Please ensure the name of the Assembly that contains the Type matches the assembly in the full type name: Microsoft.Xna.Framework.Content.ReflectiveReader1[[Microsoft.Xna.Framework.Content.Pipeline.Graphics.MaterialContent, MonoGame.Framework.Content.Pipeline, Version=3.8.0.1641, Culture=neutral, PublicKeyToken=null]] (Microsoft.Xna.Framework.Content.ReflectiveReader1[[Microsoft.Xna.Framework.Content.Pipeline.Graphics.MaterialContent, MonoGame.Framework.Content.Pipeline]])"
What version of MonoGame does the bug occur on:
MonoGame 3.8/0/1641
What operating system are you using:
Windows 10
What MonoGame platform are you using:
DesktopGL
The text was updated successfully, but these errors were encountered:
I don't understand why this error appears when i add a model .dae
Microsoft.Xna.Framework.Content.ContentLoadException: "Could not find ContentTypeReader Type. Please ensure the name of the Assembly that contains the Type matches the assembly in the full type name: Microsoft.Xna.Framework.Content.ReflectiveReader
1[[Microsoft.Xna.Framework.Content.Pipeline.Graphics.MaterialContent, MonoGame.Framework.Content.Pipeline, Version=3.8.0.1641, Culture=neutral, PublicKeyToken=null]] (Microsoft.Xna.Framework.Content.ReflectiveReader
1[[Microsoft.Xna.Framework.Content.Pipeline.Graphics.MaterialContent, MonoGame.Framework.Content.Pipeline]])"What version of MonoGame does the bug occur on:
What operating system are you using:
What MonoGame platform are you using:
The text was updated successfully, but these errors were encountered: