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A better explaination about taming #519

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Cyberpangolin opened this issue Dec 5, 2016 · 8 comments
Open

A better explaination about taming #519

Cyberpangolin opened this issue Dec 5, 2016 · 8 comments
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@Cyberpangolin
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When you want to tame an animal / a npc, you have to give it something.

BUT

there is nothing to tell you what to give.

After discussion with @Darcidride , it could be better that right-clicking on the animal/npc says "Not tamed. Give some XXXXX to tame" instead of the simple and useless "Not Tamed."

@Cyberpangolin Cyberpangolin added Modding Priority: Low Attention not required labels Dec 5, 2016
@ObaniGemini
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I don't agree with you. It breaks rp and immersion. As taming in general is a very trivial element of mff's gameplay, I would enjoy, please, if it kept a bit of it's mysterious aspect

@ghost
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ghost commented Dec 5, 2016

It is not so simple, if we change it will be (exemple for kitten)

"Not tamed. Give some fishing:fish_raw, fishing:clownfish_raw, fishing:bluewhite_raw, fishing:exoticfish_raw, fishing:carp_raw, fishing:perch_raw, fishing:catfish_raw to tame"

https://github.com/MinetestForFun/server-minetestforfun/blob/master/mods/mobs/kitten.lua#L52

@BetterToAutomateTheWorld
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BetterToAutomateTheWorld commented Dec 5, 2016

Maybe we can do something more RP-like and not so detailled, between @ObaniGemini idea and @Crabman77 way...

Let me think... maybe something like this for kittens :

  • "Not tamed. Your little finger tells you kittens like things from sea, but you forgot what..."

(It will need a new variable from each tamed animal.lua then a little tweak in the API)

@ObaniGemini
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ObaniGemini commented Dec 5, 2016

Words. Don't make a game like you would make a website or a book. A simple image with a diamond or a fish would be way simpler

@BetterToAutomateTheWorld
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BetterToAutomateTheWorld commented Dec 5, 2016

Well, yes an image should be the best way, but an image in the actual chat... i don't know & think it's actually possible :p

@ObaniGemini
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ObaniGemini commented Dec 5, 2016

@Darcidride : isn't it possible to have an icon appearing in the center of player's screen, just a bit up to base hud, blinking for 1 second after hitting ? Maybe harder, but ergonomy isn't free

@BetterToAutomateTheWorld
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@LeMagnesium and @Crabman77 are most informed than me for this kind of answer, the fact is the hud is already too heavy in my point of view, it's maybe not a good idea to add this.
Let's wait their answers about this piece of code.

@ghost
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ghost commented Dec 10, 2016

I started a formspec, I am waiting for your suggestions / improvements

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