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finalizeSpawn() is always passed null SpawnGroupData #9964

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sekelsta opened this issue May 6, 2024 · 0 comments
Closed

finalizeSpawn() is always passed null SpawnGroupData #9964

sekelsta opened this issue May 6, 2024 · 0 comments

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@sekelsta
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sekelsta commented May 6, 2024

Minecraft Version: 1.20.1

Forge Version: forge 1.20.1-47.2.30

Steps to Reproduce:
Create a new world and look for plains/savannah to find a horse herd. Seed 3040816188384926459 has one right near spawn. Observe that the group has mismatched color and markings, whereas in vanilla would have all been the same base color with different markings.

Description of issue:
Same as neoforged/NeoForge#939

@sekelsta sekelsta added the Triage This request requires the active attention of the Triage Team. Requires labelling or reviews. label May 6, 2024
@autoforge autoforge bot removed the Triage This request requires the active attention of the Triage Team. Requires labelling or reviews. label May 12, 2024
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