Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[1.20.6] getArmorTexture bug #9960

Closed
Hummel009 opened this issue May 5, 2024 · 1 comment
Closed

[1.20.6] getArmorTexture bug #9960

Hummel009 opened this issue May 5, 2024 · 1 comment
Labels

Comments

@Hummel009
Copy link

Hummel009 commented May 5, 2024

Minecraft Version: 1.20.6

Forge Version: 50.0.5

Logs: No crash

Description of issue:

Since 1.20.6 this code in any class, extending ArmorItem, has no effect:

@Override
public String getArmorTexture(ItemStack itemStack, Entity entity, EquipmentSlot equipmentSlot, String layer) {
	return "...";
}
@Hummel009 Hummel009 added the Triage This request requires the active attention of the Triage Team. Requires labelling or reviews. label May 5, 2024
@autoforge autoforge bot added the 1.20 label May 5, 2024
@LexManos
Copy link
Member

You're right, that system was re-written by Mojang in 1.20.6 for the new Dyable components system. The hooks need a rework.

@autoforge autoforge bot removed the Triage This request requires the active attention of the Triage Team. Requires labelling or reviews. label May 13, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants