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Due to multiple threads accessing the UI set variables, sometimes race conditions occur. Using semaphores cause deadlocks since the invokeRequired() method causes a thread switch which is then not allowed into the semaphore it was in before the invoke.
The text was updated successfully, but these errors were encountered:
Due to multiple threads accessing the UI set variables, sometimes race conditions occur. Using semaphores cause deadlocks since the invokeRequired() method causes a thread switch which is then not allowed into the semaphore it was in before the invoke.
The text was updated successfully, but these errors were encountered: