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@ManticoreGamesInc

Manticore Games, Inc

Manticore Games is the developer and operator of Core.

Manticore Games

Located in San Mateo, Calif., Manticore Games™ is the developer and operator of Core™, a digital playground and community designed to unleash imagination and explore new play experiences.

Manticore Games was established by industry veterans from Electronic Arts, Blizzard, Respawn, Xfire, Roblox, Trion Worlds, Crystal Dynamics and Zynga.

About Core

Core is a free, all-in-one platform for game Creators offering access to the full power of the Unreal Engine, thousands of free, professional music, art, and sound assets, and an industry-leading monetization system.

If you want to learn more about what Core has to offer and what it's like to be a developer on the platform, head to our create page.

Get Involved

A lot of our products, including our API documentation, are open source and we always welcome contributions from the community.

Jobs

Are you a Manticore?

A mix of lion, dragon, and scorpion, they are fierce, powerful and rare!

At Manticore Games, we define someone as a Manticore if they are a multi-specialist. Someone who can work deftly across multiple disciplines. If you are a Manticore and want to do the best work of your life, we’d love to talk to you!

Check out our list of open positions on our homepage.

Popular repositories

  1. platform-documentation platform-documentation Public

    Core Platform API Documentation & Tutorials

    CSS 36 125

  2. vscode-core vscode-core Public

    A Visual Studio Code extension that adds support for the Core Games Lua API to the Lua Language Server.

    Lua 12 2

  3. CoreGameTemplate CoreGameTemplate Public template

    A template repository for Core games

    Lua 9 3

  4. NPC-AI-Kit NPC-AI-Kit Public

    Core Kit for adding NPCs and a solution for NPC+Player combat.

    Lua 8 3

  5. CC-Player-List CC-Player-List Public

    The Player List component will show who is in-game to all players. Knowing who is in-game can improve the experience for players and can make the game feel more alive and active.

    Protocol Buffer Text Format 3 1

  6. CC-Triggerable-UI CC-Triggerable-UI Public

    Triggerable UI is a component that implements logic on a trigger to display a UI Container.

    Protocol Buffer Text Format 3 1

Repositories

Showing 10 of 55 repositories
  • platform-documentation Public

    Core Platform API Documentation & Tutorials

    CSS 36 MIT 125 7 14 Updated Mar 29, 2024
  • vscode-core Public

    A Visual Studio Code extension that adds support for the Core Games Lua API to the Lua Language Server.

    Lua 12 MIT 2 1 11 Updated Jul 10, 2023
  • mkdocs-material Public Forked from squidfunk/mkdocs-material

    A Material Design theme for MkDocs

    HTML 2 MIT 3,367 0 10 Updated Jul 10, 2023
  • TeaShop Public
    Lua 1 Apache-2.0 2 0 0 Updated Apr 5, 2023
  • CC-Checkpoints Public

    The Checkpoints component allows players to save spawn locations based on certain actions.

    Protocol Buffer Text Format 0 Apache-2.0 0 1 0 Updated Jan 3, 2023
  • CC-Loadouts Public

    The Loadouts component will give players the ability to switch their loadout in game. It comes with a simple loadout menu for players to select which loadout they want. It also contains a hotbar to allow for quick switching of their weapon/equipment.

    Protocol Buffer Text Format 0 Apache-2.0 0 0 0 Updated Jan 3, 2023
  • CC-Bartending Public

    The Bartending component allows players to pick up a pint, fill it with beer from barrels, and serve it for other players to drink.

    Protocol Buffer Text Format 0 Apache-2.0 0 0 0 Updated Jan 3, 2023
  • CC-Costume-Equipper Public

    The Costume Equipper component makes it easy to create and equip costumes on players. It uses the new costume retarget component to handle bone offsets which allow proportional editing.

    Protocol Buffer Text Format 0 Apache-2.0 0 0 0 Updated Jan 3, 2023
  • CC-Throwable-Chairs Public

    The Throwable Chairs component allows players to pickup a chair and throw it at other players, causing them to be killed. This adds a fun component to social spaces.

    Protocol Buffer Text Format 0 Apache-2.0 0 0 0 Updated Jan 3, 2023
  • CC-Player-Damage-Area Public

    This component can be used to apply a damage over time to the player when they are in a area. The area can be resized and moved easily, and multiple areas can be created.

    Protocol Buffer Text Format 0 Apache-2.0 0 0 0 Updated Jan 3, 2023

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