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GEGL-WARNING: Parsing of color string "#" into GeglColor failed! Using transparent cyan instead #9

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marcespie opened this issue May 9, 2023 · 2 comments

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@marcespie
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Not sure whether setting "notouch" to invalid color "#" is intentional.
If you want transparent cyan, rgba value #00ffffaa would work and suppress the warning

@LinuxBeaver
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Its a long story. I think it is needed for GEGL Inner Glow to work and at one point it definitely was. Back when I first started making GEGL Plugins I didn't know how to hide operations from the GUI so I had to put no touch so no one would modify it. I will see if I can remove that entirely.

@LinuxBeaver
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LinuxBeaver commented May 12, 2023

confirmed -- it is needed for innerglow to work proper. I could rename notouch to hiddencolor or something more professional. I tried removing "notouch" and inner glow broke entirely.

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