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Allow to handle commands written in game's chat with Dynamic Script #410

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petrmenzel opened this issue Aug 26, 2017 · 4 comments
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@petrmenzel
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petrmenzel commented Aug 26, 2017

Is there any way how to set some of text sended via chat in game as DynamicEventst?

@Kromster80
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Kromster80 commented Aug 27, 2017

No, sending text into chat from Dynamic script is not available and should not be. You can use that same script to display texts in-game.

@petrmenzel
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petrmenzel commented Aug 27, 2017

No, I mean something different. Example:
Write: "add 30 logs" Events
---> add 30 logs to player Action

@Kromster80
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Kromster80 commented Aug 27, 2017

Ah, so you are referring to taking commands from chat!
That would be interesting.
However that requires a lot of work, because of multiplayer and replays - all commands would need to be processed exactly the same and at exact times for all players and in replay.

@Kromster80 Kromster80 changed the title Chat/text DynamicEvents Allow to handle commands written in game's chat with Dynamic Script Aug 27, 2017
@reyandme
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Similar feature was implemented as 'custom console commands' in my fork

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