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Add "sudden death" to AI Runner. E.g. kill a random unit/house every e.g. 10sec starting from e.g. 30min.
This will help to reveal bugs that happen in unit-houses-entities interactions.
The text was updated successfully, but these errors were encountered:
Add "sudden death" to AI Runner. E.g. kill a random unit/house every e.g. 10sec starting from e.g. 30min.
This will help to reveal bugs that happen in unit-houses-entities interactions.
The text was updated successfully, but these errors were encountered: